DL-Art-School/codes/trainer/eval/music_diffusion_fid.py

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import os
import os.path as osp
from glob import glob
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from random import shuffle
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from time import time
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import numpy as np
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import torch
import torchaudio
import torchvision
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from pytorch_fid.fid_score import calculate_frechet_distance
from torch import distributed
from tqdm import tqdm
import trainer.eval.evaluator as evaluator
from data.audio.unsupervised_audio_dataset import load_audio
from models.audio.mel2vec import ContrastiveTrainingWrapper
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from models.audio.music.unet_diffusion_waveform_gen import DiffusionWaveformGen
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from models.clip.contrastive_audio import ContrastiveAudio
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from models.diffusion.gaussian_diffusion import get_named_beta_schedule
from models.diffusion.respace import space_timesteps, SpacedDiffusion
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from trainer.injectors.audio_injectors import denormalize_mel, TorchMelSpectrogramInjector, pixel_shuffle_1d, \
normalize_mel
from utils.music_utils import get_music_codegen, get_mel2wav_model
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from utils.util import opt_get, load_model_from_config
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class MusicDiffusionFid(evaluator.Evaluator):
"""
Evaluator produces generate from a music diffusion model.
"""
def __init__(self, model, opt_eval, env):
super().__init__(model, opt_eval, env, uses_all_ddp=True)
self.real_path = opt_eval['path']
self.data = self.load_data(self.real_path)
if distributed.is_initialized() and distributed.get_world_size() > 1:
self.skip = distributed.get_world_size() # One batch element per GPU.
else:
self.skip = 1
diffusion_steps = opt_get(opt_eval, ['diffusion_steps'], 50)
diffusion_schedule = opt_get(env['opt'], ['steps', 'generator', 'injectors', 'diffusion', 'beta_schedule', 'schedule_name'], None)
if diffusion_schedule is None:
print("Unable to infer diffusion schedule from master options. Getting it from eval (or guessing).")
diffusion_schedule = opt_get(opt_eval, ['diffusion_schedule'], 'linear')
conditioning_free_diffusion_enabled = opt_get(opt_eval, ['conditioning_free'], False)
conditioning_free_k = opt_get(opt_eval, ['conditioning_free_k'], 1)
self.diffuser = SpacedDiffusion(use_timesteps=space_timesteps(4000, [diffusion_steps]), model_mean_type='epsilon',
model_var_type='learned_range', loss_type='mse', betas=get_named_beta_schedule(diffusion_schedule, 4000),
conditioning_free=conditioning_free_diffusion_enabled, conditioning_free_k=conditioning_free_k)
self.dev = self.env['device']
mode = opt_get(opt_eval, ['diffusion_type'], 'tts')
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self.spec_decoder = get_mel2wav_model()
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self.projector = ContrastiveAudio(model_dim=512, transformer_heads=8, dropout=0, encoder_depth=8, mel_channels=256)
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self.projector.load_state_dict(torch.load('../experiments/music_eval_projector.pth', map_location=torch.device('cpu')))
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self.local_modules = {'spec_decoder': self.spec_decoder, 'projector': self.projector}
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if mode == 'spec_decode':
self.diffusion_fn = self.perform_diffusion_spec_decode
elif 'from_codes' == mode:
self.diffusion_fn = self.perform_diffusion_from_codes
self.local_modules['codegen'] = get_music_codegen()
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elif 'from_codes_quant' == mode:
self.diffusion_fn = self.perform_diffusion_from_codes_quant
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self.spec_fn = TorchMelSpectrogramInjector({'n_mel_channels': 256, 'mel_fmax': 11000, 'filter_length': 16000,
'normalize': True, 'in': 'in', 'out': 'out'}, {})
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def load_data(self, path):
return list(glob(f'{path}/*.wav'))
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def perform_diffusion_spec_decode(self, audio, sample_rate=22050):
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if sample_rate != sample_rate:
real_resampled = torchaudio.functional.resample(audio, 22050, sample_rate).unsqueeze(0)
else:
real_resampled = audio
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audio = audio.unsqueeze(0)
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output_shape = (1, 16, audio.shape[-1] // 16)
mel = self.spec_fn({'in': audio})['out']
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gen = self.diffuser.p_sample_loop(self.model, output_shape,
model_kwargs={'aligned_conditioning': mel})
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gen = pixel_shuffle_1d(gen, 16)
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return gen, real_resampled, normalize_mel(self.spec_fn({'in': gen})['out']), normalize_mel(mel), sample_rate
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def perform_diffusion_from_codes(self, audio, sample_rate=22050):
if sample_rate != sample_rate:
real_resampled = torchaudio.functional.resample(audio, 22050, sample_rate).unsqueeze(0)
else:
real_resampled = audio
audio = audio.unsqueeze(0)
mel = self.spec_fn({'in': audio})['out']
codegen = self.local_modules['codegen'].to(mel.device)
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codes = codegen.get_codes(mel, project=True)
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mel_norm = normalize_mel(mel)
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gen_mel = self.diffuser.p_sample_loop(self.model, mel_norm.shape,
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model_kwargs={'codes': codes, 'conditioning_input': torch.zeros_like(mel_norm[:,:,:390])})
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gen_mel_denorm = denormalize_mel(gen_mel)
output_shape = (1,16,audio.shape[-1]//16)
self.spec_decoder = self.spec_decoder.to(audio.device)
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gen_wav = self.diffuser.p_sample_loop(self.spec_decoder, output_shape,
model_kwargs={'aligned_conditioning': gen_mel_denorm})
gen_wav = pixel_shuffle_1d(gen_wav, 16)
return gen_wav, real_resampled, gen_mel, mel_norm, sample_rate
def perform_diffusion_from_codes_quant(self, audio, sample_rate=22050):
if sample_rate != sample_rate:
real_resampled = torchaudio.functional.resample(audio, 22050, sample_rate).unsqueeze(0)
else:
real_resampled = audio
audio = audio.unsqueeze(0)
mel = self.spec_fn({'in': audio})['out']
mel_norm = normalize_mel(mel)
gen_mel = self.diffuser.p_sample_loop(self.model, mel_norm.shape,
model_kwargs={'truth_mel': mel,
'conditioning_input': torch.zeros_like(mel_norm[:,:,:390])})
gen_mel_denorm = denormalize_mel(gen_mel)
output_shape = (1,16,audio.shape[-1]//16)
self.spec_decoder = self.spec_decoder.to(audio.device)
gen_wav = self.diffuser.p_sample_loop(self.spec_decoder, output_shape,
model_kwargs={'aligned_conditioning': gen_mel_denorm})
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gen_wav = pixel_shuffle_1d(gen_wav, 16)
return gen_wav, real_resampled, gen_mel, mel_norm, sample_rate
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def project(self, sample, sample_rate):
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sample = torchaudio.functional.resample(sample, sample_rate, 22050)
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mel = self.spec_fn({'in': sample})['out']
projection = self.projector.project(mel)
return projection.squeeze(0) # Getting rid of the batch dimension means it's just [hidden_dim]
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def compute_frechet_distance(self, proj1, proj2):
# I really REALLY FUCKING HATE that this is going to numpy. Why does "pytorch_fid" operate in numpy land. WHY?
proj1 = proj1.cpu().numpy()
proj2 = proj2.cpu().numpy()
mu1 = np.mean(proj1, axis=0)
mu2 = np.mean(proj2, axis=0)
sigma1 = np.cov(proj1, rowvar=False)
sigma2 = np.cov(proj2, rowvar=False)
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try:
return torch.tensor(calculate_frechet_distance(mu1, sigma1, mu2, sigma2))
except:
return 0
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def perform_eval(self):
save_path = osp.join(self.env['base_path'], "../", "audio_eval", str(self.env["step"]))
os.makedirs(save_path, exist_ok=True)
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self.projector = self.projector.to(self.dev)
self.projector.eval()
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# Attempt to fix the random state as much as possible. RNG state will be restored before returning.
rng_state = torch.get_rng_state()
torch.manual_seed(5)
self.model.eval()
with torch.no_grad():
gen_projections = []
real_projections = []
for i in tqdm(list(range(0, len(self.data), self.skip))):
path = self.data[i + self.env['rank']]
audio = load_audio(path, 22050).to(self.dev)
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audio = audio[:, :22050*10]
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sample, ref, sample_mel, ref_mel, sample_rate = self.diffusion_fn(audio)
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gen_projections.append(self.project(sample, sample_rate).cpu()) # Store on CPU to avoid wasting GPU memory.
real_projections.append(self.project(ref, sample_rate).cpu())
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torchaudio.save(os.path.join(save_path, f"{self.env['rank']}_{i}_gen.wav"), sample.squeeze(0).cpu(), sample_rate)
torchaudio.save(os.path.join(save_path, f"{self.env['rank']}_{i}_real.wav"), ref.cpu(), sample_rate)
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torchvision.utils.save_image((sample_mel.unsqueeze(1) + 1) / 2, os.path.join(save_path, f"{self.env['rank']}_{i}_gen_mel.png"))
torchvision.utils.save_image((ref_mel.unsqueeze(1) + 1) / 2, os.path.join(save_path, f"{self.env['rank']}_{i}_real_mel.png"))
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gen_projections = torch.stack(gen_projections, dim=0)
real_projections = torch.stack(real_projections, dim=0)
frechet_distance = torch.tensor(self.compute_frechet_distance(gen_projections, real_projections), device=self.env['device'])
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if distributed.is_initialized() and distributed.get_world_size() > 1:
distributed.all_reduce(frechet_distance)
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frechet_distance = frechet_distance / distributed.get_world_size()
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self.model.train()
torch.set_rng_state(rng_state)
# Put modules used for evaluation back into CPU memory.
for k, mod in self.local_modules.items():
self.local_modules[k] = mod.cpu()
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self.spec_decoder = self.spec_decoder.cpu()
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return {"frechet_distance": frechet_distance}
if __name__ == '__main__':
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diffusion = load_model_from_config('X:\\dlas\\experiments\\train_music_diffusion_tfd_quant.yml', 'generator',
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also_load_savepoint=False,
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load_path='X:\\dlas\\experiments\\music_tfd5_with_quantizer_basis.pth'
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).cuda()
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opt_eval = {'path': 'Y:\\split\\yt-music-eval', 'diffusion_steps': 100,
'conditioning_free': False, 'conditioning_free_k': 2,
'diffusion_schedule': 'linear', 'diffusion_type': 'from_codes_quant'}
env = {'rank': 0, 'base_path': 'D:\\tmp\\test_eval_music', 'step': 558, 'device': 'cuda', 'opt': {}}
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eval = MusicDiffusionFid(diffusion, opt_eval, env)
print(eval.perform_eval())