fix (align) z value of last example

This commit is contained in:
T_chan 2022-01-26 18:39:01 +00:00
parent 149498a164
commit 1924e08d4b

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@ -123,7 +123,7 @@ void DrawGLScene()
glDisable(GL_BLEND);
// RIGHT DOWN SECTION
glTranslatef(4.0, 0.0, 0);
glTranslatef(4.0, 0.0, -0.01);
// This is basically the same as the RIGHT UPPER SECTION, except that the blue quad
// is drawn first.
// With depth test GL_LEQUAL, this means blending for the overlapping part