Fix issue with texture twiddling and RGB565 untwiddled textures

This commit is contained in:
Luke Benstead 2023-11-29 11:25:32 +00:00
parent 0efe4c6cef
commit 2b3c083de3

View File

@ -1223,6 +1223,7 @@ static int _determineConversion(GLint internalFormat, GLenum format, GLenum type
{_r8_to_rgb565, GL_RGB565_KOS, GL_RED, GL_UNSIGNED_BYTE, false, false}, {_r8_to_rgb565, GL_RGB565_KOS, GL_RED, GL_UNSIGNED_BYTE, false, false},
{NULL, GL_RGB565_KOS, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, false, false}, {NULL, GL_RGB565_KOS, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, false, false},
{NULL, GL_RGB565_TWID_KOS, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_TWID_KOS, false, false}, {NULL, GL_RGB565_TWID_KOS, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_TWID_KOS, false, false},
{NULL, GL_RGB565_TWID_KOS, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, true, false},
{_rgb888_to_rgb565, GL_RGB565_TWID_KOS, GL_RGB, GL_UNSIGNED_BYTE, true, false}, {_rgb888_to_rgb565, GL_RGB565_TWID_KOS, GL_RGB, GL_UNSIGNED_BYTE, true, false},
{NULL, GL_COLOR_INDEX8_EXT, GL_COLOR_INDEX, GL_UNSIGNED_BYTE, false, false}, {NULL, GL_COLOR_INDEX8_EXT, GL_COLOR_INDEX, GL_UNSIGNED_BYTE, false, false},
{NULL, GL_COLOR_INDEX8_EXT, GL_COLOR_INDEX, GL_BYTE, false, false}, {NULL, GL_COLOR_INDEX8_EXT, GL_COLOR_INDEX, GL_BYTE, false, false},
@ -1623,7 +1624,7 @@ void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalFormat,
dst = conversionBuffer + (destStride * newLocation); dst = conversionBuffer + (destStride * newLocation);
for(int j = 0; j < destStride; ++j) for(int j = 0; j < destStride; ++j)
*dst++ = *src++; *dst++ = *(src + j);
src += sourceStride; src += sourceStride;
} }