Fix wrong glEnable call
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@ -88,7 +88,7 @@ void DrawGLScene()
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glLoadIdentity();
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glTranslated(-1 , -1, -5);
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glDepthFunc(GL_LESS);
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glEnable(GL_DEPTH_FUNC);
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glEnable(GL_DEPTH_TEST);
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for (int i = 0; i < 5; i++) {
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glTranslated(0.5, 0, -0.2);
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