ifdef-ing more DC-specifics from Nehe16

- Attempting to fix build.
This commit is contained in:
Falco Girgis 2025-02-18 22:04:49 -06:00
parent d2eb58d7e8
commit 643685a7b7
2 changed files with 2 additions and 1 deletions

View File

@ -124,7 +124,6 @@ void APIENTRY glFogiv(GLenum pname, const GLint* params) {
GLfloat color[] = {
(GLfloat)params[0] / (GLfloat)INT_MAX,
(GLfloat)params[1] / (GLfloat)INT_MAX,
(GLfloat)params[2] / (GLfloat)INT_MAX,
(GLfloat)params[3] / (GLfloat)INT_MAX,
};

View File

@ -171,6 +171,7 @@ int main(int argc, char **argv) {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
while(1) {
#ifdef __DREAMCAST__
cont = maple_enum_type(0, MAPLE_FUNC_CONTROLLER);
/* Check key status */
@ -221,6 +222,7 @@ int main(int argc, char **argv) {
if(state->dpad_right)
yspeed += 0.1f;
#endif
/* Switch fog off/on */
if(fog) {