diff --git a/GL/platforms/sh4.c b/GL/platforms/sh4.c index feaa930..da6c544 100644 --- a/GL/platforms/sh4.c +++ b/GL/platforms/sh4.c @@ -169,7 +169,7 @@ void SceneListSubmit(Vertex* v2, int n) { uint8_t counter = 0; sq = SQ_BASE_ADDRESS; - sq_lock(); + sq_lock((void*)PVR_TA_INPUT); for(int i = 0; i < n; ++i, ++v2) { PREFETCH(v2 + 1);