Fix more potential freezes
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b353151dca
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d6ac295d18
@ -338,7 +338,7 @@ void SceneListSubmit(Vertex* v2, int n) {
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_glPushHeaderOrVertex(c);
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_glPushHeaderOrVertex(c);
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_glPerspectiveDivideVertex(b, h);
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_glPerspectiveDivideVertex(b, h);
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_glPushHeaderOrVertex(b);
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QUEUE_VERTEX(b);
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}
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}
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break;
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break;
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case 11:
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case 11:
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@ -370,7 +370,8 @@ void SceneListSubmit(Vertex* v2, int n) {
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_glPerspectiveDivideVertex(a, h);
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_glPerspectiveDivideVertex(a, h);
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_glPushHeaderOrVertex(c);
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_glPushHeaderOrVertex(c);
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_glPushHeaderOrVertex(a);
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QUEUE_VERTEX(a);
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}
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}
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break;
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break;
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case 12:
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case 12:
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