Fixing build issues
This commit is contained in:
parent
0be2911e0b
commit
e8a60bc94a
@ -170,7 +170,7 @@ void SceneListSubmit(Vertex* v2, int n) {
|
||||
uint8_t counter = 0;
|
||||
|
||||
sq = SQ_BASE_ADDRESS;
|
||||
sq_dest_addr = SQ_MASK_DEST(PVR_TA_INPUT)
|
||||
sq_dest_addr = SQ_MASK_DEST(PVR_TA_INPUT);
|
||||
sq_lock((void*)PVR_TA_INPUT);
|
||||
|
||||
for(int i = 0; i < n; ++i, ++v2) {
|
||||
@ -189,7 +189,7 @@ void SceneListSubmit(Vertex* v2, int n) {
|
||||
}
|
||||
break;
|
||||
default:
|
||||
_glPushHeaderOrVertex(v2);
|
||||
_glPushHeaderOrVertex(v2, 1);
|
||||
counter = 0;
|
||||
continue;
|
||||
};
|
||||
@ -260,7 +260,7 @@ void SceneListSubmit(Vertex* v2, int n) {
|
||||
_glPerspectiveDivideVertex(b, h);
|
||||
|
||||
_glPushHeaderOrVertex(a, 2);
|
||||
_glPushHeaderOrVertex(b);
|
||||
//_glPushHeaderOrVertex(b);
|
||||
}
|
||||
break;
|
||||
case 10:
|
||||
@ -343,7 +343,7 @@ void SceneListSubmit(Vertex* v2, int n) {
|
||||
_glPerspectiveDivideVertex(c, h);
|
||||
|
||||
if(counter % 2 == 1) {
|
||||
_glPushHeaderOrVertex(a);
|
||||
_glPushHeaderOrVertex(a, 1);
|
||||
}
|
||||
_glPushHeaderOrVertex(a, 3);
|
||||
|
||||
|
||||
Loading…
Reference in New Issue
Block a user