Update include/GL/gl.h
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@ -421,6 +421,7 @@ __BEGIN_DECLS
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#define GL_TRUE 1
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#define GL_TRUE 1
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/* Stubs for portability */
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/* Stubs for portability */
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#define GL_LINE_SMOOTH 0x0B20
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#define GL_ALPHA_TEST 0x0BC0
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#define GL_ALPHA_TEST 0x0BC0
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#define GL_STENCIL_TEST 0x0B90
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#define GL_STENCIL_TEST 0x0B90
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#define GL_UNPACK_SWAP_BYTES 0x0CF0
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#define GL_UNPACK_SWAP_BYTES 0x0CF0
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