GLdc/GL
2025-08-03 21:49:46 -05:00
..
alloc Fix alloc_count_continuous calculation 2025-02-03 06:53:16 +11:00
platforms Changed fabs() to fabfs() within glClipEdge(). 2025-07-15 10:01:47 +00:00
attributes.c (rebased) experimental support for parsing from a float16 mesh (or a float32-quantized-as-ushort mesh) 2025-08-03 21:49:46 -05:00
config.h
draw_fastpath.inc
draw.c Fix tnl_effects sample not working at all on native desktop OpenGL 2025-02-22 22:41:49 +11:00
error.c
flush.c
fog.c ifdef-ing more DC-specifics from Nehe16 2025-02-18 22:04:49 -06:00
framebuffer.c Fix gluBuild2DMipmaps not returning a value 2025-03-31 21:08:53 +11:00
gl_assert.h
glu.c Fix gluBuild2DMipmaps not returning a value 2025-03-31 21:08:53 +11:00
immediate.c
lighting.c Fix lighting using some values calculated for last vertex, instead of the current vertex 2025-02-08 12:23:43 +11:00
matrix.c Merge branch 'tnl_effects' into 'master' 2025-05-24 20:19:01 +00:00
platform.h Change all ifdefs to support both DC & Naomi 2025-02-22 14:42:00 +01:00
private.h don't waste a full byte on mirror/flip setting 2025-07-13 00:16:43 -04:00
state.c don't waste a full byte on mirror/flip setting 2025-07-13 00:16:43 -04:00
texture.c mirrored repeat param should only alter mirrored repeat state 2025-07-16 17:00:41 -04:00
tnl_effects.c Add texture/color matrix sample 2025-02-22 10:52:09 +11:00
types.h
util.c
version.c.in