GLdc/GL
2026-08-03 23:26:52 -05:00
..
alloc
platforms texture: fix Dreamcast hardware texture and scissor regressions 2026-07-03 09:37:12 -07:00
attributes.c (rebased) experimental support for parsing from a float16 mesh (or a float32-quantized-as-ushort mesh) 2026-07-24 16:07:09 -05:00
config.h
draw_fastpath.inc fixed color issues not mapping properly 2026-08-03 23:26:52 -05:00
draw.c fixed color issues not mapping properly 2026-08-03 23:26:52 -05:00
error.c
flush.c texture: fix Dreamcast hardware texture and scissor regressions 2026-07-03 09:37:12 -07:00
fog.c
framebuffer.c
gl_assert.h
glu.c
immediate.c
lighting.c
matrix.c
platform.h texture: fix Dreamcast hardware texture and scissor regressions 2026-07-03 09:37:12 -07:00
private.h texture: fix Dreamcast hardware texture and scissor regressions 2026-07-03 09:37:12 -07:00
quantize.inl (rebased) experimental support for parsing from a float16 mesh (or a float32-quantized-as-ushort mesh) 2026-07-24 16:07:09 -05:00
state.c texture: fix Dreamcast hardware texture and scissor regressions 2026-07-03 09:37:12 -07:00
state.h
texture.c texture: fix Dreamcast hardware texture and scissor regressions 2026-07-03 09:37:12 -07:00
tnl_effects.c
types.h
util.c
version.c.in