GLdc/GL
2020-05-13 21:04:24 +01:00
..
clip.c
config.h
draw.c Use shifted invZ for Z to keep precision 2020-05-13 20:59:40 +01:00
error.c
flush.c
fog.c
framebuffer.c
glu.c
immediate.c
lighting.c Small tweak to lighting code 2020-05-13 21:04:24 +01:00
matrix.c
private.h Lighting perf improvements 2020-05-11 20:34:09 +01:00
profiler.c
profiler.h
sh4_math.h
state.c Set Alpha flags when ALPHA_TEST is enabled 2020-05-10 13:49:45 +01:00
texture.c
util.c