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alloc
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Implement defragmenting the memory
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2023-09-08 17:49:46 +01:00 |
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platforms
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Fix bug with multiple strips
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2024-04-04 06:30:37 +01:00 |
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config.h
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fix: config.h moved to #pragma once
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2020-03-05 14:45:05 -05:00 |
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draw_fastpath.inc
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Fix issues with GL_QUADS
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2023-05-31 18:27:17 +01:00 |
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draw.c
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Convert GL_SHORT to proper float on conversion
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2023-09-26 18:51:29 +00:00 |
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flush.c
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Fix up paletted textures
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2023-09-06 08:01:01 +01:00 |
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fog.c
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Error cleanup and immediate mode perf improvements
|
2021-09-13 10:29:04 +01:00 |
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gl_assert.h
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Clean ups and optimisations
|
2022-08-25 21:24:08 +01:00 |
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glu.c
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X86
|
2021-04-09 15:24:47 +00:00 |
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immediate.c
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Many bug fixes and optimisations
|
2023-05-16 13:31:44 +01:00 |
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lighting.c
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Don't update lights unnecessarily
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2023-03-23 20:01:41 +00:00 |
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matrix.c
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Update matrix.c
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2024-02-18 23:34:59 +00:00 |
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platform.h
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Set the opb counter
|
2024-03-11 19:11:35 +00:00 |
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private.h
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Drastically refactor glTexImage2D
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2023-08-26 20:34:11 +01:00 |
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state.c
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Drastically refactor glTexImage2D
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2023-08-26 20:34:11 +01:00 |
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texture.c
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Add missing conversion, fixes #77
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2024-01-16 22:05:43 +00:00 |
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types.h
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Use Moops memcpy
|
2023-03-05 21:16:12 +00:00 |
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util.c
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X86
|
2021-04-09 15:24:47 +00:00 |
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version.c.in
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X86
|
2021-04-09 15:24:47 +00:00 |