|
platforms
|
Fix final bug
|
2023-04-22 11:37:42 +01:00 |
|
yalloc
|
Clean ups and optimisations
|
2022-08-25 21:24:08 +01:00 |
|
draw.c
|
Huge refactor of internal state
|
2023-03-07 21:27:48 +00:00 |
|
framebuffer.c
|
Clean ups and optimisations
|
2022-08-25 21:24:08 +01:00 |
|
gl_assert.h
|
Clean ups and optimisations
|
2022-08-25 21:24:08 +01:00 |
|
immediate.c
|
Clean ups and optimisations
|
2022-08-25 21:24:08 +01:00 |
|
lighting.c
|
Don't update lights unnecessarily
|
2023-03-23 20:01:41 +00:00 |
|
matrix.c
|
Optimise glLoadMatrixf
|
2023-04-11 20:46:12 +01:00 |
|
platform.h
|
Clean ups and optimisations
|
2022-08-25 21:24:08 +01:00 |
|
state.c
|
Don't update lights unnecessarily
|
2023-03-23 20:01:41 +00:00 |
|
texture.c
|
Optimise state management
|
2023-03-17 20:40:45 +00:00 |
|
types.h
|
Use Moops memcpy
|
2023-03-05 21:16:12 +00:00 |