GLdc/GL
David Reichelt 08b2d58b4e Add support for glGetIntegerv(GL_MATRIX_MODE,...)
(cherry-picked from commit 52011fe9efeb2e997637876be8a3f600bf91df25)

Co-authored-by: David Reichelt <freakdave@hotmail.com>
2025-02-09 19:13:38 +00:00
..
alloc
platforms
attributes.c
config.h
draw_fastpath.inc
draw.c Fix lighting using some values calculated for last vertex, instead of the current vertex 2025-02-08 12:23:43 +11:00
error.c
flush.c
fog.c
framebuffer.c
gl_assert.h
glu.c
immediate.c
lighting.c Fix lighting using some values calculated for last vertex, instead of the current vertex 2025-02-08 12:23:43 +11:00
matrix.c Add support for glGetIntegerv(GL_MATRIX_MODE,...) 2025-02-09 19:13:38 +00:00
platform.h
private.h Add support for glGetIntegerv(GL_MATRIX_MODE,...) 2025-02-09 19:13:38 +00:00
state.c Add support for glGetIntegerv(GL_MATRIX_MODE,...) 2025-02-09 19:13:38 +00:00
texture.c
types.h
util.c
version.c.in