GLdc/samples
T_chan 58c92d29d6 Merge branch 'master' into 'Regroup_BMP_Loading'
# Conflicts:
#   CMakeLists.txt
2022-01-31 10:28:02 +00:00
..
blend_test merge of blend_test and lerabot_blend_test, addition of 1 case, and... 2022-01-31 10:04:50 +00:00
depth_funcs Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples 2021-10-01 19:57:32 +00:00
depth_funcs_alpha_testing Include romdisk only if target is dreamcast 2022-01-25 14:41:55 +00:00
depth_funcs_ortho AS-IS, depth_funcs_ortho only displays 1 red quad. With the fix, the 2 other quads (blue, green) become visible again 2022-01-25 20:47:40 +00:00
lerabot01 Merge branch 'master' into 'Regroup_BMP_Loading' 2022-01-31 10:28:02 +00:00
lights regroup the BMP file loading into 1 file, and correct some types that give problems when compiling for 64 bits 2022-01-25 17:44:29 +00:00
mipmap Merge branch 'master' into 'Regroup_BMP_Loading' 2022-01-31 10:28:02 +00:00
multitexture_arrays Include romdisk only if target is dreamcast 2022-01-25 14:41:55 +00:00
nehe02 Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples 2021-10-01 19:57:32 +00:00
nehe02de Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples 2021-10-01 19:57:32 +00:00
nehe02va Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples 2021-10-01 19:57:32 +00:00
nehe03 Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples 2021-10-01 19:57:32 +00:00
nehe04 Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples 2021-10-01 19:57:32 +00:00
nehe05 Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples 2021-10-01 19:57:32 +00:00
nehe06 regroup the BMP file loading into 1 file, and correct some types that give problems when compiling for 64 bits 2022-01-25 17:44:29 +00:00
nehe06_4444twid Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples 2021-10-01 19:57:32 +00:00
nehe06_vq Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples 2021-10-01 19:57:32 +00:00
nehe08 Include romdisk only if target is dreamcast 2022-01-25 14:41:55 +00:00
nehe20 regroup the BMP file loading into 1 file, and correct some types that give problems when compiling for 64 bits 2022-01-25 17:44:29 +00:00
ortho2d Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples 2021-10-01 19:57:32 +00:00
paletted Include romdisk only if target is dreamcast 2022-01-25 14:41:55 +00:00
paletted_pcx Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples 2021-10-01 19:57:32 +00:00
polygon_offset Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples 2021-10-01 19:57:32 +00:00
polymark
quadmark
scissor Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples 2021-10-01 19:57:32 +00:00
terrain Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples 2021-10-01 19:57:32 +00:00
trimark Solve some warnings from the compilation 2022-01-20 22:42:08 +00:00
zclip Solve some warnings from the compilation 2022-01-20 22:42:08 +00:00
zclip_triangle Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples 2021-10-01 19:57:32 +00:00
zclip_trianglestrip Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples 2021-10-01 19:57:32 +00:00
loadbmp.c correct formatting 2022-01-25 17:51:05 +00:00
loadbmp.h regroup the BMP file loading into 1 file, and correct some types that give problems when compiling for 64 bits 2022-01-25 17:44:29 +00:00
profiler.c Fix ci 2021-10-01 20:20:29 +00:00
profiler.h