GLdc/GL
2024-04-10 01:09:29 -05:00
..
alloc Implement defragmenting the memory 2023-09-08 17:49:46 +01:00
platforms Readded prefetching. 2024-04-10 01:09:29 -05:00
config.h
draw_fastpath.inc
draw.c Convert GL_SHORT to proper float on conversion 2023-09-26 18:51:29 +00:00
error.c
flush.c Fix up paletted textures 2023-09-06 08:01:01 +01:00
fog.c
framebuffer.c
gl_assert.h
glu.c
immediate.c
lighting.c
matrix.c Update matrix.c 2024-02-18 23:34:59 +00:00
platform.h Set the opb counter 2024-03-11 19:11:35 +00:00
private.h Drastically refactor glTexImage2D 2023-08-26 20:34:11 +01:00
state.c Drastically refactor glTexImage2D 2023-08-26 20:34:11 +01:00
texture.c Add missing conversion, fixes #77 2024-01-16 22:05:43 +00:00
types.h
util.c
version.c.in