GLdc/GL
UnknownShadow200 6f0acd5218 Only check whether twiddle table needs updating once instead of every pixel
Based on checking disassembly output in Release mode
2024-10-04 22:11:42 +10:00
..
alloc Fix multiple bugs in the allocator 2024-09-14 07:51:13 +01:00
platforms Merge branch 'master' of https://gitlab.com/simulant/GLdc 2024-08-11 09:19:59 -05:00
config.h
draw_fastpath.inc
draw.c Try to fix not being able to use GL_SRC_COLOR and GL_ONE_MINUS_SRC_COLOR as destination blend factor 2024-09-06 22:13:31 +10:00
error.c
flush.c
fog.c
framebuffer.c
gl_assert.h
glu.c
immediate.c Merge branch 'master' into 'FasterImmediate' 2024-08-11 11:11:25 +00:00
lighting.c
matrix.c Merge branch 'master' of https://gitlab.com/simulant/GLdc into pvr_direct 2024-08-11 01:21:06 -05:00
platform.h Set the opb counter 2024-03-11 19:11:35 +00:00
private.h Try to fix not being able to use GL_SRC_COLOR and GL_ONE_MINUS_SRC_COLOR as destination blend factor 2024-09-06 22:13:31 +10:00
state.c Try to fix not being able to use GL_SRC_COLOR and GL_ONE_MINUS_SRC_COLOR as destination blend factor 2024-09-06 22:13:31 +10:00
texture.c Only check whether twiddle table needs updating once instead of every pixel 2024-10-04 22:11:42 +10:00
types.h
util.c
version.c.in