GLdc/GL
2024-08-11 09:19:59 -05:00
..
alloc Implement defragmenting the memory 2023-09-08 17:49:46 +01:00
platforms Merge branch 'master' of https://gitlab.com/simulant/GLdc 2024-08-11 09:19:59 -05:00
config.h
draw_fastpath.inc Fix issues with GL_QUADS 2023-05-31 18:27:17 +01:00
draw.c Merge branch 'ViewportTransform' into 'master' 2024-08-04 20:18:41 +00:00
error.c Error cleanup and immediate mode perf improvements 2021-09-13 10:29:04 +01:00
flush.c Fix up paletted textures 2023-09-06 08:01:01 +01:00
fog.c Error cleanup and immediate mode perf improvements 2021-09-13 10:29:04 +01:00
framebuffer.c Make glGenerateMipmap the function, and EXT the alias 2023-07-26 20:33:12 +01:00
gl_assert.h Clean ups and optimisations 2022-08-25 21:24:08 +01:00
glu.c X86 2021-04-09 15:24:47 +00:00
immediate.c Merge branch 'master' into 'FasterImmediate' 2024-08-11 11:11:25 +00:00
lighting.c Don't update lights unnecessarily 2023-03-23 20:01:41 +00:00
matrix.c Merge branch 'master' of https://gitlab.com/simulant/GLdc into pvr_direct 2024-08-11 01:21:06 -05:00
platform.h Set the opb counter 2024-03-11 19:11:35 +00:00
private.h Combine projection transform and viewport transform together 2024-08-03 15:52:56 +10:00
state.c Nehe20 Build Fix + Warnings cleanup for GCC14.1.0. 2024-07-31 20:35:34 -05:00
texture.c Should be GL_BGRA 2024-04-27 11:05:40 -04:00
types.h Use Moops memcpy 2023-03-05 21:16:12 +00:00
util.c X86 2021-04-09 15:24:47 +00:00
version.c.in X86 2021-04-09 15:24:47 +00:00