GLdc/GL
2021-04-18 13:57:28 +01:00
..
platforms Force 32-byte allocations 2021-04-18 13:57:00 +01:00
yalloc Align to 32 byte 2021-04-18 13:57:28 +01:00
clip.c
config.h
draw.c
error.c
flush.c
fog.c
framebuffer.c
glu.c
immediate.c
lighting.c
matrix.c Add debug logging and assertions to make sure we use sq_cpy aligned 2021-04-15 21:31:48 +01:00
platform.h
private.h
profiler.c
profiler.h
state.c Add debug logging and assertions to make sure we use sq_cpy aligned 2021-04-15 21:31:48 +01:00
texture.c Force 32-byte allocations 2021-04-18 13:57:00 +01:00
types.h
util.c
version.c.in