GLdc/samples
2020-10-03 00:27:11 -07:00
..
blend_test Fix the blend test sample. We're using a perspective projection where -Z goes into the screen, so we need to shift positive 2020-05-14 07:08:56 +01:00
depth_funcs
depth_funcs_alpha_testing Tweak depth_funcs_alpha_testing sample to use glOrtho 2020-05-14 07:20:41 +01:00
depth_funcs_ortho Revert to more traditional GL depth values to fix ortho 2020-05-15 20:43:55 +01:00
lerabot01
lerabot_blend_test added a new depth/alpha testing sample 2020-05-13 10:34:18 -04:00
lights
mipmap
multitexture_arrays
nehe02
nehe02de
nehe02va
nehe03
nehe04 Remove DS_Store files 2020-10-02 19:51:21 -07:00
nehe05 Remove DS_Store files 2020-10-02 19:51:21 -07:00
nehe06
nehe06_vq
ortho2d
paletted
paletted_pcx
polygon_offset
polymark
quadmark
terrain
trimark
zclip
zclip_triangle
zclip_trianglestrip
Makefile Added new nehe lessons 2020-10-03 00:27:11 -07:00