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platforms
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Refactor state management
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2023-03-07 10:19:09 +00:00 |
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yalloc
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Clean ups and optimisations
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2022-08-25 21:24:08 +01:00 |
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draw_fastpath.inc
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Add tri and quad fast paths
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2021-09-14 19:36:42 +01:00 |
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draw.c
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Refactor state management
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2023-03-07 10:19:09 +00:00 |
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fog.c
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Error cleanup and immediate mode perf improvements
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2021-09-13 10:29:04 +01:00 |
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framebuffer.c
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Clean ups and optimisations
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2022-08-25 21:24:08 +01:00 |
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gl_assert.h
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Clean ups and optimisations
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2022-08-25 21:24:08 +01:00 |
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immediate.c
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Clean ups and optimisations
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2022-08-25 21:24:08 +01:00 |
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lighting.c
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Refactor state management
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2023-03-07 10:19:09 +00:00 |
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matrix.c
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Fixed glMultMatrixf(...)
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2022-05-03 16:12:27 +03:00 |
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platform.h
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Clean ups and optimisations
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2022-08-25 21:24:08 +01:00 |
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private.h
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Refactor state management
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2023-03-07 10:19:09 +00:00 |
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state.c
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Refactor state management
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2023-03-07 10:19:09 +00:00 |
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texture.c
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Mipmap fix
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2023-03-05 20:26:15 +00:00 |
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types.h
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Use Moops memcpy
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2023-03-05 21:16:12 +00:00 |