GLdc/GL
2024-08-11 19:39:27 +10:00
..
alloc Implement defragmenting the memory 2023-09-08 17:49:46 +01:00
platforms Merge branch 'ViewportTransform' into 'master' 2024-08-04 20:18:41 +00:00
config.h
draw_fastpath.inc
draw.c Merge branch 'ViewportTransform' into 'master' 2024-08-04 20:18:41 +00:00
error.c
flush.c Fix up paletted textures 2023-09-06 08:01:01 +01:00
fog.c
framebuffer.c
gl_assert.h
glu.c
immediate.c Only update attribute pointers at end instead of per vertex 2024-08-11 19:39:27 +10:00
lighting.c
matrix.c Fix not working properly, defer matrix calculation until needed 2024-08-03 16:40:23 +10:00
platform.h Set the opb counter 2024-03-11 19:11:35 +00:00
private.h Combine projection transform and viewport transform together 2024-08-03 15:52:56 +10:00
state.c Drastically refactor glTexImage2D 2023-08-26 20:34:11 +01:00
texture.c Should be GL_BGRA 2024-04-27 11:05:40 -04:00
types.h
util.c
version.c.in