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clip.c
|
Refactor matrix management and clipping
|
2019-09-14 20:51:47 +01:00 |
|
config.h
|
Increase the max texture count
|
2019-03-08 21:38:39 +00:00 |
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draw.c
|
Refactor matrix management and clipping
|
2019-09-14 20:51:47 +01:00 |
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flush.c
|
Rename ClipVertex -> Vertex
|
2019-03-25 09:44:59 +00:00 |
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glu.c
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Refactor matrix management and clipping
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2019-09-14 20:51:47 +01:00 |
|
immediate.c
|
Implement glColor3ubv
|
2019-08-20 20:42:29 +01:00 |
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lighting.c
|
Rewrite the lighting code
|
2019-08-01 20:21:13 +01:00 |
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matrix.c
|
Refactor matrix management and clipping
|
2019-09-14 20:51:47 +01:00 |
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private.h
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Refactor matrix management and clipping
|
2019-09-14 20:51:47 +01:00 |
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profiler.c
|
Disable profiler
|
2019-03-29 11:26:19 +00:00 |
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profiler.h
|
Performance optimisations
|
2018-08-19 21:10:42 +01:00 |