|
platforms
|
Force 32-byte allocations
|
2021-04-18 13:57:00 +01:00 |
|
yalloc
|
Force 32-byte allocations
|
2021-04-18 13:57:00 +01:00 |
|
draw.c
|
X86
|
2021-04-09 15:24:47 +00:00 |
|
error.c
|
X86
|
2021-04-09 15:24:47 +00:00 |
|
flush.c
|
Implement glScissor correctly
|
2021-04-14 21:38:33 +01:00 |
|
fog.c
|
X86
|
2021-04-09 15:24:47 +00:00 |
|
framebuffer.c
|
X86
|
2021-04-09 15:24:47 +00:00 |
|
glu.c
|
X86
|
2021-04-09 15:24:47 +00:00 |
|
immediate.c
|
X86
|
2021-04-09 15:24:47 +00:00 |
|
lighting.c
|
X86
|
2021-04-09 15:24:47 +00:00 |
|
platform.h
|
Add missing header
|
2021-04-10 12:58:23 +01:00 |
|
private.h
|
Implement glScissor correctly
|
2021-04-14 21:38:33 +01:00 |
|
profiler.c
|
X86
|
2021-04-09 15:24:47 +00:00 |
|
texture.c
|
Force 32-byte allocations
|
2021-04-18 13:57:00 +01:00 |
|
types.h
|
X86
|
2021-04-09 15:24:47 +00:00 |
|
util.c
|
X86
|
2021-04-09 15:24:47 +00:00 |
|
version.c.in
|
X86
|
2021-04-09 15:24:47 +00:00 |