GLdc/GL
Hayden Kowalchuk 3a4f09bef2 feat: implement proper chanegs from profiling
- math
- inlining
2020-02-18 11:48:37 -05:00
..
clip.c
config.h feat: implement proper chanegs from profiling 2020-02-18 11:48:37 -05:00
cygprofile.c feat: implement proper chanegs from profiling 2020-02-18 11:48:37 -05:00
cygprofile.h feat: implement proper chanegs from profiling 2020-02-18 11:48:37 -05:00
draw.c feat: implement proper chanegs from profiling 2020-02-18 11:48:37 -05:00
error.c
flush.c
fog.c
framebuffer.c feat: implement proper chanegs from profiling 2020-02-18 11:48:37 -05:00
gldc.c feat: implement proper chanegs from profiling 2020-02-18 11:48:37 -05:00
glu.c
immediate.c
lighting.c feat: implement proper chanegs from profiling 2020-02-18 11:48:37 -05:00
matrix.c feat: implement proper chanegs from profiling 2020-02-18 11:48:37 -05:00
perfctr.c feat: implement proper chanegs from profiling 2020-02-18 11:48:37 -05:00
perfctr.h feat: implement proper chanegs from profiling 2020-02-18 11:48:37 -05:00
private.h feat: implement proper chanegs from profiling 2020-02-18 11:48:37 -05:00
profiler.c feat: implement proper chanegs from profiling 2020-02-18 11:48:37 -05:00
profiler.h feat: implement proper chanegs from profiling 2020-02-18 11:48:37 -05:00
sh4_math.h feat: implement proper chanegs from profiling 2020-02-18 11:48:37 -05:00
state.c
texture.c feat: implement proper chanegs from profiling 2020-02-18 11:48:37 -05:00