GLdc/GL
Hayden Kowalchuk e587519e14 fix: draw.c inline changes, and unused notation
- remove redundant call to isLightingEnabled
- rewrote vec3f normalize call
- moved checking for fastpath until we need it
2020-03-05 14:48:37 -05:00
..
clip.c feat: clip.c changed to moop math 2020-03-05 14:44:41 -05:00
config.h fix: config.h moved to #pragma once 2020-03-05 14:45:05 -05:00
draw.c fix: draw.c inline changes, and unused notation 2020-03-05 14:48:37 -05:00
error.c
flush.c
fog.c
framebuffer.c
glu.c
immediate.c
lighting.c
matrix.c
private.h
profiler.c
profiler.h
state.c
texture.c Fix memory leak (thanks @HaydenKow) 2020-03-02 19:20:42 +00:00
util.c
version.h