GLdc/GL
Luke Benstead ea4073fbdc Merge branch 'error_coldpath' into 'master'
Move error handling code into the cold path

See merge request simulant/GLdc!142
2025-02-01 11:10:52 +00:00
..
alloc Prefer relying on built in codegen rather than relying on sh4_math.h 2025-02-01 13:06:37 +11:00
platforms Fix not building for desktop 2025-02-01 20:12:23 +11:00
config.h
draw_fastpath.inc
draw.c Prefer relying on built in codegen rather than relying on sh4_math.h 2025-02-01 13:06:37 +11:00
error.c Move error handling code into the cold path 2025-02-01 19:58:22 +11:00
flush.c
fog.c
framebuffer.c
gl_assert.h
glu.c API FP ABI conformity fixes. 2025-01-27 00:53:23 -06:00
immediate.c
lighting.c Prefer relying on built in codegen rather than relying on sh4_math.h 2025-02-01 13:06:37 +11:00
matrix.c Prefer relying on built in codegen rather than relying on sh4_math.h 2025-02-01 13:06:37 +11:00
platform.h
private.h Move error handling code into the cold path 2025-02-01 19:58:22 +11:00
state.c API FP ABI conformity fixes. 2025-01-27 00:53:23 -06:00
texture.c
types.h
util.c
version.c.in