GLdc/GL
2025-02-22 10:52:09 +11:00
..
alloc Fix alloc_count_continuous calculation 2025-02-03 06:53:16 +11:00
platforms Merge branch 'quicker_transform' into 'master' 2025-02-02 08:34:36 +00:00
attributes.c
config.h
draw_fastpath.inc
draw.c WIP on a separate T&L effects file 2025-02-22 06:43:44 +11:00
error.c
flush.c
fog.c
framebuffer.c
gl_assert.h
glu.c fixed gluPerspective to use GLdouble instead of GLfloat for m4-single compilation. 2025-02-05 10:42:05 -07:00
immediate.c
lighting.c Fix lighting using some values calculated for last vertex, instead of the current vertex 2025-02-08 12:23:43 +11:00
matrix.c Add texture/color matrix sample 2025-02-22 10:52:09 +11:00
platform.h platform.h: support Naomi again 2025-02-05 20:29:21 +00:00
private.h Add texture/color matrix sample 2025-02-22 10:52:09 +11:00
state.c Simplify T&L effect code 2025-02-22 08:46:58 +11:00
texture.c When texture validation fails, log reason why using INFO_MSG 2025-02-22 10:08:55 +11:00
tnl_effects.c Add texture/color matrix sample 2025-02-22 10:52:09 +11:00
types.h
util.c
version.c.in