# `bin/`

This folder contains the engine binaries and game data. For all intents and purposes, `bin/` can be any folder name.

## `bin/data`

This folder contains the necessary game data loaded by the engine. This *can* be modified as it's tied to `uf::io::root`.

### `bin/data/config.json`

This JSON contains application-specific configuration data.

### `bin/data/audio/`

### `bin/data/cache/`

### `bin/data/entities/`

### `bin/data/fonts/`

### `bin/data/html/`

### `bin/data/log/`

### `bin/data/llm/`

### `bin/data/models/`

### `bin/data/scenes/`

### `bin/data/screenshots/`

### `bin/data/scripts/`

### `bin/data/shaders/`

### `bin/data/textures/`
