// This file is part of the FidelityFX SDK. // // Copyright (C) 2024 Advanced Micro Devices, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files(the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and /or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions : // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #define TILE_SIZE_X 8 #define TILE_SIZE_Y 4 #define k_pushOff 4e-2f #define k_tileSize FfxUInt32x2(TILE_SIZE_X, TILE_SIZE_Y) //-------------------------------------------------------------------------------------- // I/O Structures //-------------------------------------------------------------------------------------- struct Tile { #if FFX_HALF FfxUInt16x2 location; #else FfxUInt32x2 location; // Dead code, f32 not supported #endif FfxUInt32 mask; FfxFloat32 minT; FfxFloat32 maxT; }; Tile TileCreate(const FfxUInt32x2 id) { #if FFX_HALF FfxUInt16x2 f16ID = FfxUInt16x2(FfxUInt16(id.x), FfxUInt16(id.y)); Tile t = { f16ID, 0, k_pushOff, FFX_POSITIVE_INFINITY_FLOAT }; // skyHeight #else Tile t = { id, 0, k_pushOff, FFX_POSITIVE_INFINITY_FLOAT }; //skyHeight #endif return t; } FfxUInt32x4 TileToUint(const Tile t) { const FfxUInt32x4 ui = FfxUInt32x4((FfxUInt32(t.location.y) << 16) | FfxUInt32(t.location.x), t.mask, ffxAsUInt32(t.minT), ffxAsUInt32(t.maxT)); return ui; } Tile TileFromUint(const FfxUInt32x4 ui) { #if FFX_HALF FfxUInt16x2 id = FfxUInt16x2(ui.x & 0xffff, (ui.x >> 16) & 0xffff); #else FfxUInt32x2 id; #endif Tile t = { id, ui.y, ffxAsFloat(ui.z), ffxAsFloat(ui.w) }; return t; } //-------------------------------------------------------------------------------------- // helper functions //-------------------------------------------------------------------------------------- FfxUInt32 LaneIdToBitShift(FfxUInt32x2 localID) { return localID.y * TILE_SIZE_X + localID.x; } FfxUInt32 BoolToWaveMask(FfxBoolean b, FfxUInt32x2 localID) { const FfxUInt32 value = FfxUInt32(b) << LaneIdToBitShift(localID); return ffxWaveOr(value); } FfxBoolean WaveMaskToBool(FfxUInt32 mask, FfxUInt32x2 localID) { return FfxBoolean((FfxUInt32(1) << LaneIdToBitShift(localID)) & mask); } #define k_pi 3.1415926535897932384f #define k_2pi 2.0f * k_pi #define k_pi_over_2 0.5f * k_pi // made using a modified version of https://www.asawicki.info/news_952_poisson_disc_generator #define k_poissonDiscSampleCountLow 8 #define k_poissonDiscSampleCountMid 16 #define k_poissonDiscSampleCountHigh 24 #define k_poissonDiscSampleCountUltra 32