// This file is part of the FidelityFX SDK. // // Copyright (C) 2024 Advanced Micro Devices, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files(the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and /or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions : // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #ifndef FFX_CLASSIFIER_RESOURCES_H #define FFX_CLASSIFIER_RESOURCES_H #if defined(FFX_CPU) || defined(FFX_GPU) #define FFX_CLASSIFIER_RESOURCE_IDENTIFIER_NULL 0 #define FFX_CLASSIFIER_RESOURCE_IDENTIFIER_INPUT_DEPTH 1 #define FFX_CLASSIFIER_RESOURCE_IDENTIFIER_INPUT_NORMAL 2 #define FFX_CLASSIFIER_RESOURCE_IDENTIFIER_WORK_QUEUE 3 #define FFX_CLASSIFIER_RESOURCE_IDENTIFIER_OUTPUT_WORK_QUEUE_COUNTER 4 #define FFX_CLASSIFIER_RESOURCE_IDENTIFIER_OUTPUT_RAY_HIT 5 #define FFX_CLASSIFIER_RESOURCE_IDENTIFIER_INPUT_SHADOW_MAPS 7 #define FFX_CLASSIFIER_RESOURCE_IDENTIFIER_INPUT_MOTION_VECTORS 8 #define FFX_CLASSIFIER_RESOURCE_IDENTIFIER_INPUT_SPECULAR_ROUGHNESS 9 #define FFX_CLASSIFIER_RESOURCE_IDENTIFIER_INPUT_ENVIRONMENT_MAP 10 #define FFX_CLASSIFIER_RESOURCE_IDENTIFIER_VARIANCE_HISTORY 11 #define FFX_CLASSIFIER_RESOURCE_IDENTIFIER_HIT_COUNTER_HISTORY 12 #define FFX_CLASSIFIER_RESOURCE_IDENTIFIER_HIT_COUNTER 13 #define FFX_CLASSIFIER_RESOURCE_IDENTIFIER_RAY_LIST 14 #define FFX_CLASSIFIER_RESOURCE_IDENTIFIER_HW_RAY_LIST 15 #define FFX_CLASSIFIER_RESOURCE_IDENTIFIER_EXTRACTED_ROUGHNESS 16 #define FFX_CLASSIFIER_RESOURCE_IDENTIFIER_RAY_COUNTER 17 #define FFX_CLASSIFIER_RESOURCE_IDENTIFIER_DENOISER_TILE_LIST 18 #define FFX_CLASSIFIER_RESOURCE_IDENTIFIER_DEBUG_IMAGE 19 #define FFX_CLASSIFIER_RESOURCE_IDENTIFIER_RADIANCE 20 #define FFX_CLASSIFIER_RESOURCE_IDENTIFIER_COUNT 25 // 21 + FFX_CLASSIFIER_MAX_SHADOW_MAP_TEXTURES_COUNT #if defined(FFX_CLASSIFIER_MAX_SHADOW_MAP_TEXTURES_COUNT) static_assert(FFX_CLASSIFIER_MAX_SHADOW_MAP_TEXTURES_COUNT == 4, "This count represents 21 + FFX_CLASSIFIER_MAX_SHADOW_MAP_TEXTURES_COUNT. This assert monitors if MAX_SHADOW_MAP_TEXTURES_COUNT has changed"); #endif // #if defined(FFX_CLASSIFIER_MAX_SHADOW_MAP_TEXTURES_COUNT) #define FFX_CLASSIFIER_CONSTANTBUFFER_IDENTIFIER_CLASSIFIER 0 #define FFX_CLASSIFIER_CONSTANTBUFFER_IDENTIFIER_REFLECTION 1 #endif // #if defined(FFX_CPU) || defined(FFX_GPU) #endif //!defined( FFX_CLASSIFIER_RESOURCES_H )