// Copyright 2016 The Draco Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #ifndef DRACO_MESH_MESH_CLEANUP_H_ #define DRACO_MESH_MESH_CLEANUP_H_ #include "draco/core/status.h" #include "draco/mesh/mesh.h" namespace draco { // Options used by the MeshCleanup class. struct MeshCleanupOptions { MeshCleanupOptions() : remove_degenerated_faces(true), remove_duplicate_faces(true), remove_unused_attributes(true), make_geometry_manifold(false) {} // If true, the cleanup tool removes any face where two or more vertices // share the same position index. bool remove_degenerated_faces; // If true, the cleanup tool removes all duplicate faces. A pair of faces is // duplicate if both faces share the same position indices on all vertices // (that is, position values have to be duduplicated). Note that all // non-position properties are currently ignored. bool remove_duplicate_faces; // If true, the cleanup tool removes any unused attribute value or unused // point id. For example, it can be used to remove isolated vertices. bool remove_unused_attributes; // If true, the cleanup tool splits vertices along non-manifold edges and // vertices. This ensures that the connectivity defined by position indices // is manifold. bool make_geometry_manifold; }; // Tool that can be used for removing bad or unused data from draco::Meshes. class MeshCleanup { public: // Performs in-place cleanup of the input mesh according to the input options. bool operator()(Mesh *mesh, const MeshCleanupOptions &options); private: static void RemoveDegeneratedFaces(Mesh *mesh); static void RemoveDuplicateFaces(Mesh *mesh); static void RemoveUnusedAttributes(Mesh *mesh); static Status MakeGeometryManifold(Mesh *mesh); }; } // namespace draco #endif // DRACO_MESH_MESH_CLEANUP_H_