# `bin/` This folder contains the engine binaries and game data. For all intents and purposes, `bin/` can be any folder name. ## `bin/data` This folder contains the necessary game data loaded by the engine. This *can* be modified as it's tied to `uf::io::root`. ### `bin/data/config.json` This JSON contains application-specific configuration data. ### `bin/data/audio/` ### `bin/data/cache/` ### `bin/data/entities/` ### `bin/data/fonts/` ### `bin/data/html/` ### `bin/data/log/` ### `bin/data/llm/` ### `bin/data/models/` ### `bin/data/scenes/` ### `bin/data/screenshots/` ### `bin/data/scripts/` ### `bin/data/shaders/` ### `bin/data/textures/`