/******************************************************************************** * ReactPhysics3D physics library, http://www.reactphysics3d.com * * Copyright (c) 2010-2020 Daniel Chappuis * ********************************************************************************* * * * This software is provided 'as-is', without any express or implied warranty. * * In no event will the authors be held liable for any damages arising from the * * use of this software. * * * * Permission is granted to anyone to use this software for any purpose, * * including commercial applications, and to alter it and redistribute it * * freely, subject to the following restrictions: * * * * 1. The origin of this software must not be misrepresented; you must not claim * * that you wrote the original software. If you use this software in a * * product, an acknowledgment in the product documentation would be * * appreciated but is not required. * * * * 2. Altered source versions must be plainly marked as such, and must not be * * misrepresented as being the original software. * * * * 3. This notice may not be removed or altered from any source distribution. * * * ********************************************************************************/ #ifndef REACTPHYSICS3D_CONTACT_MANIFOLD_INFO_H #define REACTPHYSICS3D_CONTACT_MANIFOLD_INFO_H // Libraries #include #include #include /// ReactPhysics3D namespace namespace reactphysics3d { // Structure ContactManifoldInfo /** * This structure contains informations about a collision contact * manifold computed during the narrow-phase collision detection. */ struct ContactManifoldInfo { public: // -------------------- Attributes -------------------- // /// Indices of the contact points in the mPotentialContactPoints array List potentialContactPointsIndices; /// Overlapping pair id uint64 pairId; // -------------------- Methods -------------------- // /// Constructor ContactManifoldInfo(uint64 pairId, MemoryAllocator& allocator) : potentialContactPointsIndices(allocator), pairId(pairId) { } }; } #endif