/******************************************************************************** * ReactPhysics3D physics library, http://www.reactphysics3d.com * * Copyright (c) 2010-2020 Daniel Chappuis * ********************************************************************************* * * * This software is provided 'as-is', without any express or implied warranty. * * In no event will the authors be held liable for any damages arising from the * * use of this software. * * * * Permission is granted to anyone to use this software for any purpose, * * including commercial applications, and to alter it and redistribute it * * freely, subject to the following restrictions: * * * * 1. The origin of this software must not be misrepresented; you must not claim * * that you wrote the original software. If you use this software in a * * product, an acknowledgment in the product documentation would be * * appreciated but is not required. * * * * 2. Altered source versions must be plainly marked as such, and must not be * * misrepresented as being the original software. * * * * 3. This notice may not be removed or altered from any source distribution. * * * ********************************************************************************/ #ifndef REACTPHYSICS3D_DEFAULT_LOGGER_H #define REACTPHYSICS3D_DEFAULT_LOGGER_H // Libraries #include #include #include #include #include #include #include #include #include /// ReactPhysics3D namespace namespace reactphysics3d { // Class Logger /** * This class is the default logger class used to log information, warnings * or errors during the execution of the library code for easier debugging. */ class DefaultLogger : public Logger { public: /// Log verbosity level enum class Format {Text, HTML}; /// Log formatter class Formatter { public: /// Constructor Formatter() { } /// Destructor virtual ~Formatter() { } /// Return the header to write at the beginning of the stream virtual std::string getHeader() const { return ""; } /// Return the tail to write at the end of the stream virtual std::string getTail() const { return ""; } /// Format a log message virtual std::string format(const time_t& time, const std::string& physicsWorldName, const std::string& message, Level level, Category category, const char* filename, int lineNumber) = 0; }; class TextFormatter : public Formatter { public: /// Constructor TextFormatter() { } /// Destructor virtual ~TextFormatter() override { } /// Return the header to write at the beginning of the stream virtual std::string getHeader() const override { // Get current date auto now = std::chrono::system_clock::now(); auto time = std::chrono::system_clock::to_time_t(now); std::stringstream ss; ss << "ReactPhysics3D Logs" << std::endl; ss << "ReactPhysics3D Version: " << RP3D_VERSION << std::endl; ss << "Date: " << std::put_time(std::localtime(&time), "%Y-%m-%d") << std::endl; ss << "---------------------------------------------------------" << std::endl; return ss.str(); } /// Format a log message virtual std::string format(const time_t& time, const std::string& physicsWorldName, const std::string& message, Level level, Category category, const char* filename, int lineNumber) override { std::stringstream ss; // Time ss << std::put_time(std::localtime(&time), "%X") << " "; // World ss << "World:" << physicsWorldName << std::endl; // Level ss << getLevelName(level) << " "; // Category ss << getCategoryName(category) << " "; // Message ss << message << std::endl; // Filename ss << " (in file " << std::string(filename); // Line number ss << " at line " << std::to_string(lineNumber) << ")"; return ss.str(); } }; class HtmlFormatter : public Formatter { private: /// Return the header to write at the beginning of the stream virtual std::string getHeader() const override { // Get current date auto now = std::chrono::system_clock::now(); auto time = std::chrono::system_clock::to_time_t(now); std::stringstream ss; ss << "" << std::endl; ss << "" << std::endl; ss << "" << std::endl; ss << "ReactPhysics3D Logs" << std::endl; ss << "" << std::endl; ss << "" << std::endl; ss << "" << std::endl; ss << "

ReactPhysics3D Logs

" << std::endl; ss << "
" << std::endl; ss << "

ReactPhysics3D version: " << RP3D_VERSION << "

" << std::endl; ss << "

Date: " << std::put_time(std::localtime(&time), "%Y-%m-%d") << "

" << std::endl; ss << "
" << std::endl; ss << "
"; return ss.str(); } /// Return the tail to write at the end of the stream virtual std::string getTail() const override { std::stringstream ss; ss << "" << std::endl; ss << "" << std::endl; return ss.str(); } std::string generateCSS() const { return "body {" " background-color: #e6e6e6;" " font-family: SFMono-Regular,Menlo,Monaco,Consolas,'Liberation Mono','Courier New',monospace; " "} " "body > div { clear:both; } " "body > div > div { float: left; } " "h1 {" " margin: 5px 5px 5px 5px;" "} " ".general_info > p {" "margin: 5px;" "font-weight: bold;" "} " ".line { " "font-size: 13px; " "color: #212529; " "margin: 5px 5px 5px 5px; " "padding: 5px 0px 5px 0px; " "} " ".time { " "margin-right: 20px; " "width: 5%; " "} " ".world-name { " "margin-right: 20px; " "width: 5%; " "}" ".level { " "margin-right: 20px; " "width: 10%; " "}" ".category { " "margin-right: 20px; " "width: 10%; " "font-weight: bold; " "}" ".message { " "margin-right: 20px; " "color: #2e2e2e; " "word-wrap: break-word; " "width: 40%; " "} " ".file { " "margin-right: 20px; " "word-wrap: break-word; " "width: 20%; " "}" ".body > .category, .body > .message { " "color: #00994d;" "} " ".world > .category, .world > .message { " "color: #3477DB; " "} " ".joint .category, .joint > .message { " "color: #bf8040; " "} " ".collider .category, .collider > .message { " "color: #9933ff; " "} " ".warning { " "color: #ff9900 !important; " "} " ".error { " "color: red !important; " "} "; } /// Convert a string to lower case std::string toLowerCase(const std::string& text) { std::string textLower = text; std::transform(textLower.begin(), textLower.end(), textLower.begin(), ::tolower); return textLower; } public: /// Constructor HtmlFormatter() { } /// Destructor virtual ~HtmlFormatter() override { } /// Format a log message virtual std::string format(const time_t& time, const std::string& physicsWorldName, const std::string& message, Level level, Category category, const char* filename, int lineNumber) override { std::stringstream ss; ss << "
"; // Time ss << "
"; ss << std::put_time(std::localtime(&time), "%X"); ss << "
"; // Message ss << "
"; ss << physicsWorldName; ss << "
"; // Level ss << "
"; ss << getLevelName(level); ss << "
"; // Category ss << "
"; ss << getCategoryName(category); ss << "
"; // Message ss << "
" << std::endl; ss << message; ss << "
"; // Filename + line number ss << "
(in file " << std::string(filename) << " at line " << std::to_string(lineNumber) << ")" << std::endl; ss << "
"; ss << "
"; return ss.str(); } }; /// Log destination class Destination { public: /// Maximum Log level flag for this destination uint maxLevelFlag; /// Pointer to the formatter Formatter* formatter; /// Constructor Destination(uint maxLevelFlag, Formatter* logFormatter) : maxLevelFlag(maxLevelFlag), formatter(logFormatter) { } /// Destructor virtual ~Destination() { } /// Write a message into the output stream virtual void write(const time_t& time, const std::string& physicsWorldName, const std::string& message, Level level, Category category, const char* filename, int lineNumber) = 0; /// Return the size in bytes of the type virtual size_t getSizeBytes() const=0; }; class FileDestination : public Destination { private: std::string mFilePath; /// Output file stream std::ofstream mFileStream; public: /// Constructor FileDestination(const std::string& filePath, uint maxLevelFlag, Formatter* formatter) :Destination(maxLevelFlag, formatter), mFilePath(filePath), mFileStream(filePath, std::ios::binary) { if(!mFileStream.is_open()) { THROW(std::runtime_error("ReactPhysics3D Logger: Unable to open an output stream to file " + mFilePath)); } // Writer the head mFileStream << formatter->getHeader() << std::endl; } /// Destructor virtual ~FileDestination() override { // Writer the tail mFileStream << formatter->getTail() << std::endl; if (mFileStream.is_open()) { // Close the stream mFileStream.close(); } } /// Write a message into the output stream virtual void write(const time_t& time, const std::string& physicsWorldName, const std::string& message, Level level, Category category, const char* filename, int lineNumber) override { if (static_cast(level) <= static_cast(maxLevelFlag)) { mFileStream << formatter->format(time, physicsWorldName, message, level, category, filename, lineNumber) << std::endl << std::flush; } } /// Return the size in bytes of the type virtual size_t getSizeBytes() const override { return sizeof(FileDestination); } }; /// Stream destination to output the logs into a stream class StreamDestination : public Destination { private: /// Output stream std::ostream& mOutputStream; public: /// Constructor StreamDestination(std::ostream& outputStream, uint maxlevelFlag, Formatter* formatter) :Destination(maxlevelFlag, formatter), mOutputStream(outputStream) { // Writer the head mOutputStream << formatter->getHeader() << std::endl; } /// Destructor virtual ~StreamDestination() override { // Writer the tail mOutputStream << formatter->getTail() << std::endl; } /// Write a message into the output stream virtual void write(const time_t& time, const std::string& physicsWorldName, const std::string& message, Level level, Category category, const char* filename, int lineNumber) override { if (static_cast(level) <= static_cast(maxLevelFlag)) { mOutputStream << formatter->format(time, physicsWorldName, message, level, category, filename, lineNumber) << std::endl << std::flush; } } /// Return the size in bytes of the type virtual size_t getSizeBytes() const override { return sizeof(StreamDestination); } }; protected: // -------------------- Attributes -------------------- // /// Memory allocator MemoryAllocator& mAllocator; /// All the log destinations List mDestinations; /// Map a log format to the given formatter object Map mFormatters; /// Mutex std::mutex mMutex; // -------------------- Methods -------------------- // /// Return the corresponding formatter Formatter* getFormatter(Format format) const; /// Constructor DefaultLogger(MemoryAllocator& allocator); /// Destructor virtual ~DefaultLogger() override; public : // -------------------- Methods -------------------- // /// Add a file destination to the logger void addFileDestination(const std::string& filePath, uint logLevelFlag, Format format); /// Add a stream destination to the logger void addStreamDestination(std::ostream& outputStream, uint logLevelFlag, Format format); /// Remove all logs destination previously set void removeAllDestinations(); /// Log something virtual void log(Level level, const std::string& physicsWorldName, Category category, const std::string& message, const char* filename, int lineNumber) override; // ---------- Friendship ---------- // friend class PhysicsCommon; }; } // Hash function for struct VerticesPair namespace std { template<> struct hash { size_t operator()(const reactphysics3d::DefaultLogger::Format format) const { return static_cast(format); } }; } #endif