diff --git a/sources/reactphysics3d/body/BoundingVolume.h b/sources/reactphysics3d/body/BoundingVolume.h index 25589bed..f504475d 100644 --- a/sources/reactphysics3d/body/BoundingVolume.h +++ b/sources/reactphysics3d/body/BoundingVolume.h @@ -47,7 +47,7 @@ class BoundingVolume { void setBodyPointer(Body* body); // Set the body pointer virtual void updateOrientation(const Vector3D& newCenter, const Quaternion& rotationQuaternion)=0; // Update the orientation of the bounding volume according to the new orientation of the body - virtual std::vector getExtremeVertices(const Vector3D& axis) const; // Return all the vertices that are projected at the extreme of the projection of the bouding volume on the axis + virtual std::vector getExtremeVertices(const Vector3D& axis) const=0; // Return all the vertices that are projected at the extreme of the projection of the bouding volume on the axis virtual void draw() const=0; // Display the bounding volume (only for testing purpose) };