Test non-identity transformation between propeller & fixed body

This commit is contained in:
jorrit 2017-06-30 16:06:53 +02:00
parent 19bb17f3ac
commit dfadc18d04

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@ -416,6 +416,12 @@ void JointsScene::createFixedJoints() {
openglframework::Vector3 boxDimension(1.5, 1.5, 1.5);
mFixedJointBox1 = new Box(boxDimension, positionBox1 , BOX_MASS, mDynamicsWorld);
// NEW CODE!
rp3d::Vector3 initPosition(5, 7, 0);
rp3d::Quaternion initOrientation = rp3d::Quaternion(0.4f * PI, 0, 0);
rp3d::Transform transform(initPosition, initOrientation);
mFixedJointBox1->getRigidBody()->setTransform(transform);
// Set the box color
mFixedJointBox1->setColor(mPinkColorDemo);
mFixedJointBox1->setSleepingColor(mRedColorDemo);