diff --git a/sources/reactphysics3d/physics/Time.cpp b/sources/reactphysics3d/physics/Time.cpp
deleted file mode 100644
index fbc87208..00000000
--- a/sources/reactphysics3d/physics/Time.cpp
+++ /dev/null
@@ -1,51 +0,0 @@
-/****************************************************************************
- * Copyright (C) 2009 Daniel Chappuis *
- ****************************************************************************
- * This file is part of ReactPhysics3D. *
- * *
- * ReactPhysics3D is free software: you can redistribute it and/or modify *
- * it under the terms of the GNU Lesser General Public License as published *
- * by the Free Software Foundation, either version 3 of the License, or *
- * (at your option) any later version. *
- * *
- * ReactPhysics3D is distributed in the hope that it will be useful, *
- * but WITHOUT ANY WARRANTY; without even the implied warranty of *
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
- * GNU Lesser General Public License for more details. *
- * *
- * You should have received a copy of the GNU Lesser General Public License *
- * along with ReactPhysics3D. If not, see . *
- ***************************************************************************/
-
- // Libraries
- #include "Time.h"
-
-// We want to use the ReactPhysics3D namespace
-using namespace reactphysics3d;
-
-// Constructor
-Time::Time() {
- value = 0.0;
-}
-
-// Constructor with arguments
-Time::Time(double value) throw(std::invalid_argument) {
- // Check if the value is positive
- if (value >= 0.0) {
- this->value = value;
- }
- else {
- // We throw an exception
- throw std::invalid_argument("Exception in Time : Wrong argument, a time value has to be positive");
- }
- }
-
- // Copy-constructor
- Time::Time(const Time& time) {
- this->value = time.value;
- }
-
- // Destructor
- Time::~Time() {
-
- }
diff --git a/sources/reactphysics3d/physics/Time.h b/sources/reactphysics3d/physics/Time.h
deleted file mode 100644
index c7b5a962..00000000
--- a/sources/reactphysics3d/physics/Time.h
+++ /dev/null
@@ -1,127 +0,0 @@
-/****************************************************************************
- * Copyright (C) 2009 Daniel Chappuis *
- ****************************************************************************
- * This file is part of ReactPhysics3D. *
- * *
- * ReactPhysics3D is free software: you can redistribute it and/or modify *
- * it under the terms of the GNU Lesser General Public License as published *
- * by the Free Software Foundation, either version 3 of the License, or *
- * (at your option) any later version. *
- * *
- * ReactPhysics3D is distributed in the hope that it will be useful, *
- * but WITHOUT ANY WARRANTY; without even the implied warranty of *
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
- * GNU Lesser General Public License for more details. *
- * *
- * You should have received a copy of the GNU Lesser General Public License *
- * along with ReactPhysics3D. If not, see . *
- ***************************************************************************/
-
- #ifndef TIME_H
- #define TIME_H
-
- // Libraries
- #include
- #include
-
- // Namespace ReactPhysics3D
- namespace reactphysics3d {
-
-/* -------------------------------------------------------------------
- Class Time :
- The Time class represents a time unity. The value inside is the
- time value in seconds.
- -------------------------------------------------------------------
-*/
-class Time {
- private :
- long double value; // Time in seconds
-
- public :
- Time(); // Constructor
- Time(double value) throw(std::invalid_argument); // Constructor with arguments
- Time(const Time& time); // Copy-constructor
- virtual ~Time(); // Destructor
-
- double getValue() const; // Return the time value in seconds
- void setValue(double value) throw(std::invalid_argument) ; // Set the time value
-
- // Overloaded operators
- Time operator+(const Time& time2) const; // Overloaded operator for addition with Time
- Time operator-(const Time& time2) const throw(std::invalid_argument); // Overloaded operator for substraction with Time
- Time operator*(double number) const throw(std::invalid_argument); // Overloaded operator for multiplication with a number
- bool operator<(const Time& time2) const; // Overloaded operator for less than comparison
- bool operator<=(const Time& time2) const; // Overloaded operator for less than or equal comparison
- bool operator>(const Time& time2) const; // Overloaded operator for greater than comparison
-};
-
-// --- Inlines functions --- //
-
-// Return the value in seconds
-inline double Time::getValue() const {
- return value;
-}
-
-// Set the value in seconds
-inline void Time::setValue(double value) throw(std::invalid_argument) {
-
- // Check if the time value is positive
- if (value >= 0.0) {
- this->value = value;
- }
- else {
- // We throw an exception
- throw std::invalid_argument("Exception in test Time: Wrong argument, a time value has to be positive");
- }
-}
-
-// Overloaded operator for addition with Time
-inline Time Time::operator+(const Time& time2) const {
- return Time(value + time2.value);
-}
-
-// Overloaded operator for substraction with Time
-inline Time Time::operator-(const Time& time2) const throw(std::invalid_argument) {
- // Compute the result of the substraction
- double result = value - time2.value;
-
- // If the result is negative
- if (result <= 0.0) {
- // We throw an exception
- throw std::invalid_argument("Exception in Time::operator- : The result should be positive");
- }
-
- // Return the result
- return Time(result);
-}
-
-// Overloaded operator for multiplication with a number
-inline Time Time::operator*(double number) const throw(std::invalid_argument) {
- // Check if the number is positive
- if (number > 0.0) {
- return Time(value*number);
- }
- else {
- // We throw an exception
- throw std::invalid_argument("Exception in Time::operator* : The argument number has to be positive");
- }
-}
-
-// Overloaded operator for less than comparison
-inline bool Time::operator<(const Time& time2) const {
- return (getValue() < time2.getValue());
-}
-
-// Overloaded operator for less than or equal comparison
-inline bool Time::operator<=(const Time& time2) const {
- return (getValue() <= time2.getValue());
-}
-
-// Overloaded operator for greater than comparison
-inline bool Time::operator>(const Time& time2) const {
- return (getValue() > time2.getValue());
-}
-
-}
-
- #endif
diff --git a/sources/reactphysics3d/physics/physics.h b/sources/reactphysics3d/physics/physics.h
deleted file mode 100644
index ce339c67..00000000
--- a/sources/reactphysics3d/physics/physics.h
+++ /dev/null
@@ -1,26 +0,0 @@
-/****************************************************************************
- * Copyright (C) 2009 Daniel Chappuis *
- ****************************************************************************
- * This file is part of ReactPhysics3D. *
- * *
- * ReactPhysics3D is free software: you can redistribute it and/or modify *
- * it under the terms of the GNU Lesser General Public License as published *
- * by the Free Software Foundation, either version 3 of the License, or *
- * (at your option) any later version. *
- * *
- * ReactPhysics3D is distributed in the hope that it will be useful, *
- * but WITHOUT ANY WARRANTY; without even the implied warranty of *
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
- * GNU Lesser General Public License for more details. *
- * *
- * You should have received a copy of the GNU Lesser General Public License *
- * along with ReactPhysics3D. If not, see . *
- ***************************************************************************/
-
-#ifndef PHYSICS_H
-#define PHYSICS_H
-
-// Libraries
-#include "Time.h"
-
-#endif