Commit Graph

13 Commits

Author SHA1 Message Date
Daniel Chappuis
a769cad359 Make the RigidBody::setIsSleeping() method public 2021-09-24 17:11:30 +02:00
Daniel Chappuis
e8439edd96 Add unit tests for the RigidBody class and refactor methods to apply forces and torques to rigid bodies 2021-07-23 16:02:47 +02:00
Daniel Chappuis
cc9da45dc3 Add and rename methods to apply forces to a RigidBody 2021-07-16 17:01:58 +02:00
Minigee
288627bd41 Fixed a bug where changing the transform of a Collider attached to a sleeping RigidBody caused the body to remain asleep 2021-06-26 02:30:14 -05:00
Daniel Chappuis
a3ceafff07 Make possible to lock the linear/angular axis of a RigidBody 2021-01-15 23:47:29 +01:00
Daniel Chappuis
916cefa96d Optimization of joints 2020-10-12 23:01:57 +02:00
Daniel Chappuis
05e3b00689 Remove mIsActive variable from OverlappingPairs 2020-08-06 16:00:50 +02:00
Daniel Chappuis
a871bfdd6a More optimizations 2020-07-20 00:33:50 +02:00
Daniel Chappuis
2751bc5728 Add RigidBody::resetForce() and RigidBody::resetTorque() methods 2020-06-16 22:50:12 +02:00
Daniel Chappuis
09dc35f635 Update dates and version numbers in files 2020-05-27 16:15:35 +02:00
Daniel Chappuis
39bbd6ec6d Refactor CMakeLists.txt files to use more modern CMAKE 2020-05-11 12:38:59 +02:00
Daniel Chappuis
e04565fb48 Rename RigidBody::applyForce() to RigidBody::applyForceAtWorldPosition() and add RigidBody::applyForceAtLocalPosition() method 2020-05-09 00:09:38 +02:00
Daniel Chappuis
a190bba8c0 Refactor where the headers are store for better installation of the library 2020-03-18 07:28:34 +01:00