chappuis.daniel
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c1eabd3e2b
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Add error correction using first world order projection (not active by default), change the Shape class into Collider class, add the new decimal type in order to easily switch between single and double precision
git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@460 92aac97c-a6ce-11dd-a772-7fcde58d38e6
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2012-01-18 23:06:33 +00:00 |
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chappuis.daniel
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d762312d68
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ReactPhysics3D is now under the ZLib license
git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@452 92aac97c-a6ce-11dd-a772-7fcde58d38e6
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2011-11-13 17:49:03 +00:00 |
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chappuis.daniel
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40ec21b398
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Changes and optimizations in the Vector3 and Matrix3x3 classes
git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@437 92aac97c-a6ce-11dd-a772-7fcde58d38e6
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2011-08-18 21:02:48 +00:00 |
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chappuis.daniel
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bd5d0fb230
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Add Transform and changes in code design
git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@429 92aac97c-a6ce-11dd-a772-7fcde58d38e6
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2011-06-30 20:25:34 +00:00 |
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chappuis.daniel
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c57651a789
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Several optimizations and cosmetic modifications
git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@408 92aac97c-a6ce-11dd-a772-7fcde58d38e6
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2010-09-16 20:56:09 +00:00 |
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chappuis.daniel
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869c48db42
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Change in the repository structure
git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@399 92aac97c-a6ce-11dd-a772-7fcde58d38e6
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2010-09-09 22:29:02 +00:00 |
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