Commit Graph

  • 41d0c60d49 Fix compilation errors on Visual Studio Daniel Chappuis 2016-03-01 18:40:22 +0100
  • abe178fa1d Working on new gui for testbed application Daniel Chappuis 2016-03-01 07:41:15 +0100
  • e29794d24f Working on new GUI using nanogui Daniel Chappuis 2016-02-28 21:39:39 +0100
  • d0481e0901 Fix compilation errors/warnings on Linux Daniel Chappuis 2016-02-22 23:26:50 +0100
  • 4b215b1d97 Remove files Daniel Chappuis 2016-02-22 19:20:00 +0100
  • 376f0dff9c Switch to nanogui for the GUI of the testbed application Daniel Chappuis 2016-02-22 18:44:29 +0100
  • 7089e07bd3 Modify Readme file and setup project for coverity scan Daniel Chappuis 2016-02-15 21:46:10 +0100
  • d6580f94aa Fix conflicts when merging triangularmeshes into develop Daniel Chappuis 2016-02-15 20:14:30 +0100
  • 1fbdb90040 Add (empty) unit tests for DynamicAABBTree Daniel Chappuis 2016-02-14 20:55:40 +0100
  • 32bee688be Working on demo scenes in testbed application Daniel Chappuis 2016-02-14 19:36:56 +0100
  • eeb1052833 Fix issue in HeightField and user Perlin noise to generate terrain Daniel Chappuis 2016-02-11 23:09:01 +0100
  • 7dae30718b Working on the testbed application (raycast and heightfield scenes) Daniel Chappuis 2016-02-08 22:27:11 +0100
  • 4931e1450a Fix issues in HeightFieldShape Daniel Chappuis 2016-02-08 22:24:57 +0100
  • be4cbbffd9 Fix issue in HeightFieldShape Daniel Chappuis 2016-02-01 18:49:45 +0100
  • 6489be1953 Add heightfield scene in Testbed application Daniel Chappuis 2016-01-28 23:06:17 +0100
  • ece6db9636 Working on HeightFieldShape Daniel Chappuis 2016-01-28 23:04:01 +0100
  • 04e628b61a Add unit test for maths functions and fix unit test of AABB Daniel Chappuis 2016-01-28 17:39:27 +0100
  • 03a31e44f3 Working on HeightFieldShape Daniel Chappuis 2016-01-21 22:27:52 +0100
  • 538070ac4b Fix compilation errors on Linux Daniel Chappuis 2016-01-20 21:38:28 +0100
  • b9112be1dc Modification in ConvexShape and continue working on HeightFieldShape Daniel Chappuis 2016-01-19 22:37:03 +0100
  • ec3a9cef87 Modificaitons in ConcaveMeshShape Daniel Chappuis 2016-01-14 21:43:19 +0100
  • b7769e5211 Add HeightFieldShape class Daniel Chappuis 2016-01-14 21:34:30 +0100
  • 739e0fec73 Modifications in methods to get support point in many collision shapes Daniel Chappuis 2016-01-14 21:24:21 +0100
  • a5f39de375 Fix issues related to local scaling in ConvexMeshShape Daniel Chappuis 2016-01-12 22:48:14 +0100
  • a64d737f67 Set the working directory of the testbed application when building with CMake for Visual Studio Daniel Chappuis 2016-01-09 17:45:55 +0100
  • a12703b86d Make possible to create a ConvexMeshShape using a TriangleVertexArray Daniel Chappuis 2016-01-07 23:04:39 +0100
  • 8be408ccec Modifications for smooth concave mesh contacts Daniel Chappuis 2016-01-05 18:39:22 +0100
  • 4362033018 Add object margin to TriangleShape Daniel Chappuis 2015-12-16 18:39:13 +0100
  • 926fd1d352 Add unit test for the AABB class Daniel Chappuis 2015-12-08 18:27:03 +0100
  • 0b6d9af18e Add testRayIntersect() method to AABB and use in raycasting broadphase Daniel Chappuis 2015-12-07 23:03:04 +0100
  • df88e59017 Transform ray from world-space to local-space earlier during raycasting Daniel Chappuis 2015-12-07 17:32:18 +0100
  • 9c7f70b9b7 Add double sided raycast test for TriangleShape, add unit tests Daniel Chappuis 2015-12-05 17:51:07 +0100
  • 6ebad66acf Working on triangles mesh raycasting Daniel Chappuis 2015-12-02 22:25:52 +0100
  • 3ebb00fd68 Modifications in testbed for setScaling() method on objects Daniel Chappuis 2015-11-24 07:03:02 +0100
  • 22b214fb91 Add setScaling() method to objects in testbed/common Daniel Chappuis 2015-11-20 07:20:56 +0100
  • 3476f3e9c4 Add setLocalScaling() method to CollisionShape and ProxyShape and fix issue in collision detection test method Daniel Chappuis 2015-11-19 07:20:43 +0100
  • 4eceb7e7c6 Small modifications Daniel Chappuis 2015-11-16 19:08:36 +0100
  • 5b3509c920 Add concave mesh Daniel Chappuis 2015-11-16 07:34:04 +0100
  • 5c8320583d Change the testCollision() methods to return void instead of bool Daniel Chappuis 2015-11-16 07:25:46 +0100
  • 32d9c0e1b8 Fix issue in convex vs concave mesh collision Daniel Chappuis 2015-11-16 07:05:07 +0100
  • 568f03461f Continue working on triangle mesh collision detection Daniel Chappuis 2015-11-13 21:23:34 +0100
  • 9fd98f8efc Add Timer.h and Timer.cpp files back (used for Profiler) Daniel Chappuis 2015-11-13 21:20:04 +0100
  • d9fe3ed97f Make DynamicAABBTree more generic and use less memory per node Daniel Chappuis 2015-11-06 17:29:42 +0100
  • 63094dfd92 Fix issue in ConcaveMeshShape (AABB calculation) Daniel Chappuis 2015-10-27 18:34:29 +0100
  • e135d4b592 Add Concave Mesh scene in testbed application Daniel Chappuis 2015-10-26 18:15:56 +0100
  • 1c735e483c Working on triangular mesh collision detection Daniel Chappuis 2015-10-26 18:15:25 +0100
  • a070dca761 Small changes in ContactManifold Daniel Chappuis 2015-10-19 17:59:41 +0200
  • c3c9a5c38c Remove contact manifolds that do not have contact points anymore after manifold update Daniel Chappuis 2015-10-19 06:55:35 +0200
  • b5314040b5 Do not use contact normal choice when there is a single manifold Daniel Chappuis 2015-10-16 06:54:25 +0200
  • 55789d5cdf Fix memory leak Daniel Chappuis 2015-10-15 08:26:33 +0200
  • 85c6a2eaf5 Return manifold set by reference and not by pointer Daniel Chappuis 2015-10-15 07:48:28 +0200
  • 20c9794a20 Remove ProxyShapes pointers from OverlappingPair Daniel Chappuis 2015-10-13 19:10:13 +0200
  • 3acdeb8cd2 Remove dynamic memory allocation of ContactPointInfo instances during narrow-phase Daniel Chappuis 2015-10-12 18:37:18 +0200
  • c7846d4a29 Report narrow-phase contacts to the collision detection in a more generic way Daniel Chappuis 2015-10-12 18:02:18 +0200
  • ec5e41c19e Add ContactManifoldSet to allow several ContactManifolds per overlapping pair Daniel Chappuis 2015-10-08 21:28:37 +0200
  • 535bc0bcc1 Add glew into the include directories of the testbed application Daniel Chappuis 2015-10-08 21:18:49 +0200
  • fc91540a79 Add ContactManifoldSet class Daniel Chappuis 2015-10-02 07:04:05 +0200
  • a2514b8fa4 Fix issue with testbed application on non retina displays Daniel Chappuis 2015-09-22 07:32:18 +0200
  • aab1413f4d Continue working of triangular meshes Daniel Chappuis 2015-09-13 13:02:05 +0200
  • 5ff56759ee Remove unused code in testbed application Daniel Chappuis 2015-09-11 06:45:42 +0200
  • a37f00c41c Use a CollisionShapeInfo instead of a ProxyShape in the collision detection algorithms Daniel Chappuis 2015-09-10 07:30:50 +0200
  • a928c73827 Fix compilation errors on Visual Studio Daniel Chappuis 2015-09-06 12:38:10 +0200
  • cd808fcf62 Modify the way the collision shapes are created (we don't make an internal copy anymore) Daniel Chappuis 2015-09-04 19:56:27 +0200
  • ae122f07d6 Add ConcaveShape et ConvexShape classes Daniel Chappuis 2015-08-31 17:33:34 +0200
  • eeb9e1009b Modify .gitignore file Daniel Chappuis 2015-08-27 22:47:40 +0200
  • 3103314fe3 Merge branch 'ColinGilbert-develop' into develop Daniel Chappuis 2015-08-27 22:41:42 +0200
  • 16617fef8e Merge branch 'develop' of https://github.com/ColinGilbert/reactphysics3d into ColinGilbert-develop Daniel Chappuis 2015-08-27 22:32:18 +0200
  • 0ddec3f842 Start working on triangular meshes collision detection Daniel Chappuis 2015-08-27 22:31:05 +0200
  • 22d90659bb Final fix :) Colin 2015-08-26 04:30:07 -0600
  • 494f866357 Fix merge mess Colin 2015-08-26 04:23:44 -0600
  • 87b88fc953 Merge branch 'develop' of https://www.github.com/DanielChappuis/reactphysics3d into develop Colin 2015-08-26 04:01:18 -0600
  • 7e85e1e1c5 Merge pull request #1 from ColinGilbert/master Colin Gilbert 2015-08-24 13:59:58 -0600
  • c9ce399881 Merge 3fdc056a1e into 4030126f9f Colin Gilbert 2015-08-24 19:43:54 +0000
  • 3fdc056a1e Fix oops for CI Colin 2015-08-24 13:43:57 -0600
  • 1468f8f13c Replace dynamic_cast with static_cast Colin 2015-08-24 13:36:30 -0600
  • c76e5247aa Allow the user to use custom collision detection algorithm Daniel Chappuis 2015-08-19 18:48:08 +0200
  • 7ce44f9775 Fix warnings Daniel Chappuis 2015-08-17 06:44:26 +0200
  • 1bde11f245 Fix compilation errors on Visual Studio Daniel Chappuis 2015-08-13 19:47:29 +0200
  • aff7c2ec53 Update documentation Daniel Chappuis 2015-08-13 19:12:51 +0200
  • 345afc1a1d Destroy bodies and joints in the destructor of CollisionWorld and DynamicsWorld Daniel Chappuis 2015-08-13 07:19:15 +0200
  • b47201fcdf Update documentation Daniel Chappuis 2015-08-12 18:14:40 +0200
  • 8a26d8a0ca Merge branch 'testbed' into develop Daniel Chappuis 2015-08-11 22:33:54 +0200
  • bd3fc98fba Modifications in testbed application Daniel Chappuis 2015-08-11 22:28:16 +0200
  • 06e68baa39 Fix rendering issue in RaycastScene Daniel Chappuis 2015-08-11 21:40:07 +0200
  • ce80426a2c Shadow map issue Daniel Chappuis 2015-08-11 18:32:45 +0200
  • a4e28ddcf1 Add getContactsList() method to DynamicsWorld Daniel Chappuis 2015-08-11 18:32:06 +0200
  • 2a3fe8f8d1 Handle division by zero in a better way in Vector2, Vector3 getUnit() and normalize() Daniel Chappuis 2015-08-11 06:58:55 +0200
  • 047f612c37 Refactoring and adding colors to the testbed application Daniel Chappuis 2015-08-08 11:40:37 +0200
  • 5d7cb3cfd5 Working on the testbed application Daniel Chappuis 2015-08-06 21:06:35 +0200
  • c7bff41ba8 Fix issue in shadow mapping Daniel Chappuis 2015-08-03 23:05:55 +0200
  • a355a563f8 Working on shadow mapping Daniel Chappuis 2015-07-31 21:54:02 +0200
  • a35340a930 Modify scenes to use the SceneDome class Daniel Chappuis 2015-07-29 18:15:20 +0200
  • 6884adf0c2 Fix issue with shadow mapping Daniel Chappuis 2015-07-26 22:30:45 +0000
  • b5f1557bd6 Continue working on shadow mapping for the testbed application Daniel Chappuis 2015-07-25 23:28:27 +0000
  • 2ad9fb2c06 Continue working on the shadow mapping for the testbed application Daniel Chappuis 2015-07-25 00:26:26 +0000
  • cec1ac7937 Start working on shadow mapping Daniel Chappuis 2015-07-21 23:18:32 +0000
  • 3aa60e60bf Merge branch 'master' into develop Daniel Chappuis 2015-07-12 12:11:43 +0200
  • 4030126f9f Modify CMakeLists file to automatically launch the tests Daniel Chappuis 2015-07-12 12:11:20 +0200
  • 2369632f80 Merge branch 'master' into develop Daniel Chappuis 2015-07-12 12:00:05 +0200
  • d46ffbfcc4 Add Travis build status picture in README file Daniel Chappuis 2015-07-12 11:59:33 +0200