reactphysics3d/sources/reactphysics3d/physics/Kilogram.h

72 lines
2.9 KiB
C++

/****************************************************************************
* Copyright (C) 2009 Daniel Chappuis *
****************************************************************************
* This file is part of ReactPhysics3D. *
* *
* ReactPhysics3D is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* ReactPhysics3D is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with ReactPhysics3D. If not, see <http://www.gnu.org/licenses/>. *
***************************************************************************/
#ifndef KILOGRAM_H
#define KILOGRAM_H
// Libraries
#include <stdexcept>
// Namespace ReactPhysics3D
namespace reactphysics3d {
/* -------------------------------------------------------------------
Class Kilogram :
The Kilogram class represents a mass unity. The value inside is a
mass in kilogram.
-------------------------------------------------------------------
*/
class Kilogram {
private :
double value; // Mass value in kilogram
public :
Kilogram(); // Constructor
Kilogram(double value) throw(std::invalid_argument); // Constructor with arguments
Kilogram(const Kilogram& mass); // Copy-constructor
virtual ~Kilogram(); // Destructor
double getValue() const; // Return the mass value in kilogram
void setValue(double value) throw(std::invalid_argument); // Set the mass value
};
// --- Inlines functions --- //
// Return the value in kilogram
inline double Kilogram::getValue() const {
return value;
}
// Set the value in kilogram
inline void Kilogram::setValue(double value) throw(std::invalid_argument) {
// Check if the time value is positive
if (value >= 0) {
this->value = value;
}
else {
// We throw an exception
throw std::invalid_argument("Exception in Time: Wrong argument, a time value has to be positive");
}
}
}
#endif