reactphysics3d/sources/reactphysics3d/collision/SeparatingAxis.cpp

41 lines
1.9 KiB
C++

/***************************************************************************
* Copyright (C) 2009 Daniel Chappuis *
****************************************************************************
* This file is part of ReactPhysics3D. *
* *
* ReactPhysics3D is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* ReactPhysics3D is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with ReactPhysics3D. If not, see <http://www.gnu.org/licenses/>. *
***************************************************************************/
// Libraries
#include "SeparatingAxis.h"
// We want to use the ReactPhysics3D namespace
using namespace reactphysics3d;
// Constructor
SeparatingAxis::SeparatingAxis() {
}
// Destructor
SeparatingAxis::~SeparatingAxis() {
}
// Return true and compute a collision contact if the two bounding volume collide.
// The method returns false if there is no collision between the two bounding volumes.
bool SeparatingAxis::testCollision(const BoundingVolume& boundingVolume1, const BoundingVolume& boundingVolume2, Contact* const contact) {
// TODO : Implement this method
}