78 lines
3.4 KiB
C++
78 lines
3.4 KiB
C++
/********************************************************************************
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* ReactPhysics3D physics library, http://www.reactphysics3d.com *
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* Copyright (c) 2010-2018 Daniel Chappuis *
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*********************************************************************************
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* *
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* This software is provided 'as-is', without any express or implied warranty. *
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* In no event will the authors be held liable for any damages arising from the *
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* use of this software. *
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* *
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* Permission is granted to anyone to use this software for any purpose, *
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* including commercial applications, and to alter it and redistribute it *
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* freely, subject to the following restrictions: *
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* *
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* 1. The origin of this software must not be misrepresented; you must not claim *
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* that you wrote the original software. If you use this software in a *
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* product, an acknowledgment in the product documentation would be *
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* appreciated but is not required. *
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* *
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* 2. Altered source versions must be plainly marked as such, and must not be *
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* misrepresented as being the original software. *
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* *
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* 3. This notice may not be removed or altered from any source distribution. *
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* *
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********************************************************************************/
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#ifndef REACTPHYSICS3D_OVERLAPPING_PAIR_CONTACT_H
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#define REACTPHYSICS3D_OVERLAPPING_PAIR_CONTACT_H
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// Libraries
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#include "mathematics/mathematics.h"
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#include "configuration.h"
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#include "engine/OverlappingPair.h"
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/// ReactPhysics3D namespace
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namespace reactphysics3d {
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// Structure ContactPair
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/**
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* This structure represents a pair of shapes that are in contact during narrow-phase.
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*/
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struct ContactPair {
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public:
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// -------------------- Attributes -------------------- //
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/// Overlapping pair Id
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OverlappingPair::OverlappingPairId pairId;
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/// Indices of the potential contact manifolds
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List<uint> potentialContactManifoldsIndices;
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/// Index of the first contact manifold in the array
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uint contactManifoldsIndex;
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/// Number of contact manifolds
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int8 nbContactManifolds;
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/// Index of the first contact point in the array of contact points
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uint contactPointsIndex;
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/// Total number of contact points in all the manifolds of the contact pair
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uint nbToTalContactPoints;
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// -------------------- Methods -------------------- //
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/// Constructor
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ContactPair(OverlappingPair::OverlappingPairId pairId, MemoryAllocator& allocator)
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: pairId(pairId), potentialContactManifoldsIndices(allocator), contactManifoldsIndex(0), nbContactManifolds(0),
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contactPointsIndex(0), nbToTalContactPoints(0) {
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}
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};
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}
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#endif
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