| .. |
|
CollisionWorld.cpp
|
Add WorldSettings class for world configuration settings
|
2018-03-04 19:10:32 +01:00 |
|
CollisionWorld.h
|
Add WorldSettings class for world configuration settings
|
2018-03-04 19:10:32 +01:00 |
|
ConstraintSolver.cpp
|
Do not std::map to store mapping from rigid body to index in array
|
2017-12-14 15:09:56 +01:00 |
|
ConstraintSolver.h
|
Remove the use of std::map and fix issues in Map class
|
2018-01-26 17:34:26 +01:00 |
|
ContactSolver.cpp
|
Add WorldSettings class for world configuration settings
|
2018-03-04 19:10:32 +01:00 |
|
ContactSolver.h
|
Add WorldSettings class for world configuration settings
|
2018-03-04 19:10:32 +01:00 |
|
DynamicsWorld.cpp
|
Add WorldSettings class for world configuration settings
|
2018-03-04 19:10:32 +01:00 |
|
DynamicsWorld.h
|
Add WorldSettings class for world configuration settings
|
2018-03-04 19:10:32 +01:00 |
|
EventListener.h
|
Refactor the way to create the contact manifolds and contact points
|
2017-07-30 22:14:46 +02:00 |
|
Island.cpp
|
Refactor memory allocation
|
2018-01-01 18:35:57 +01:00 |
|
Island.h
|
Refactor memory allocation
|
2018-01-01 18:35:57 +01:00 |
|
Material.cpp
|
Add WorldSettings class for world configuration settings
|
2018-03-04 19:10:32 +01:00 |
|
Material.h
|
Add WorldSettings class for world configuration settings
|
2018-03-04 19:10:32 +01:00 |
|
OverlappingPair.cpp
|
Add WorldSettings class for world configuration settings
|
2018-03-04 19:10:32 +01:00 |
|
OverlappingPair.h
|
Add WorldSettings class for world configuration settings
|
2018-03-04 19:10:32 +01:00 |
|
Profiler.cpp
|
Refactor the Profiler. Now there is one profiler instance per CollisionWorld/DynamicsWorld instance instead of a static one
|
2017-11-10 19:57:50 +01:00 |
|
Profiler.h
|
Fix for compilation issues
|
2018-01-25 19:00:09 +01:00 |
|
Timer.cpp
|
Use default keyword for default constructors/destructors
|
2016-07-19 06:52:18 +02:00 |
|
Timer.h
|
Use default keyword for default constructors/destructors
|
2016-07-19 06:52:18 +02:00 |