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maths
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Fix compilation errors on Visual Studio
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2015-08-13 19:47:29 +02:00 |
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Camera.cpp
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Start working on the testbed application
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2015-04-08 20:47:55 +02:00 |
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Camera.h
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Start working on the testbed application
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2015-04-08 20:47:55 +02:00 |
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definitions.h
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Start working on the testbed application
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2015-04-08 20:47:55 +02:00 |
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FrameBufferObject.cpp
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Switch to nanogui for the GUI of the testbed application
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2016-02-22 18:44:29 +01:00 |
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FrameBufferObject.h
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Switch to nanogui for the GUI of the testbed application
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2016-02-22 18:44:29 +01:00 |
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Light.cpp
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Switch to nanogui for the GUI of the testbed application
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2016-02-22 18:44:29 +01:00 |
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Light.h
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Switch to nanogui for the GUI of the testbed application
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2016-02-22 18:44:29 +01:00 |
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Mesh.cpp
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Start working on the testbed application
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2015-04-08 20:47:55 +02:00 |
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Mesh.h
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Fix compilation errors on Visual Studio
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2016-03-01 18:40:22 +01:00 |
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MeshReaderWriter.cpp
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Start working on the testbed application
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2015-04-08 20:47:55 +02:00 |
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MeshReaderWriter.h
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Start working on the testbed application
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2015-04-08 20:47:55 +02:00 |
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Object3D.cpp
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Start working on the testbed application
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2015-04-08 20:47:55 +02:00 |
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Object3D.h
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Start working on the testbed application
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2015-04-08 20:47:55 +02:00 |
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openglframework.h
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Modify rendering to use OpenGL 3.3
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2015-05-24 17:23:55 +02:00 |
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Shader.cpp
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Switch to nanogui for the GUI of the testbed application
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2016-02-22 18:44:29 +01:00 |
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Shader.h
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Switch to nanogui for the GUI of the testbed application
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2016-02-22 18:44:29 +01:00 |
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Texture2D.cpp
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Fix issue in shadow mapping
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2015-08-03 23:05:55 +02:00 |
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Texture2D.h
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Switch to nanogui for the GUI of the testbed application
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2016-02-22 18:44:29 +01:00 |
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TextureReaderWriter.cpp
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Start working on the testbed application
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2015-04-08 20:47:55 +02:00 |
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TextureReaderWriter.h
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Start working on the testbed application
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2015-04-08 20:47:55 +02:00 |
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VertexArrayObject.cpp
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Modify scenes to use the SceneDome class
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2015-07-29 18:15:20 +02:00 |
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VertexArrayObject.h
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Switch to nanogui for the GUI of the testbed application
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2016-02-22 18:44:29 +01:00 |
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VertexBufferObject.cpp
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Modify scenes to use the SceneDome class
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2015-07-29 18:15:20 +02:00 |
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VertexBufferObject.h
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Switch to nanogui for the GUI of the testbed application
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2016-02-22 18:44:29 +01:00 |