# This file is part of the FidelityFX SDK. # # Copyright (c) 2022 Advanced Micro Devices, Inc. All rights reserved. # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # The above copyright notice and this permission notice shall be included in # all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN # THE SOFTWARE. cmake_minimum_required(VERSION 3.12.1) option (GFX_API_DX12 "Build with DX12" ON) if(NOT DEFINED GFX_API) project (FSR2_Sample) else() project (FSR2_Sample_${GFX_API}) set_property(DIRECTORY ${CMAKE_PROJECT_DIR} PROPERTY VS_STARTUP_PROJECT ${PROJECT_NAME}) if(GFX_API STREQUAL DX12) set(GFX_API_DX12 ON) set(GFX_API_VK OFF) elseif(GFX_API STREQUAL VK) set(GFX_API_DX12 OFF) set(GFX_API_VK ON) else() message(STATUS "----------------------------------------------------------------------------------------") message(STATUS "") message(STATUS "** Almost there!!") message(STATUS "") message(STATUS " This framework supports DX12 and VULKAN, you need to invoke cmake in one of these ways:") message(STATUS "") message(STATUS " Examples:") message(STATUS " Generate selected one:") message(STATUS " cmake -DGFX_API=DX12") message(STATUS " cmake -DGFX_API=VK") message(STATUS " Generate with switches (Default is ON):") message(STATUS " cmake [-DGFX_API_DX12=ON|OFF] [-DGFX_API_VK=ON|OFF]") message(STATUS "") message(STATUS "----------------------------------------------------------------------------------------") message(FATAL_ERROR "") endif() endif() # Check MSVC toolset version, Visual Studio 2019 required if(MSVC_TOOLSET_VERSION VERSION_LESS 142) message(FATAL_ERROR "Cannot find MSVC toolset version 142 or greater. Please make sure Visual Studio 2019 or newer installed") endif() # ouput exe to bin directory SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_HOME_DIRECTORY}/bin) foreach( OUTPUTCONFIG ${CMAKE_CONFIGURATION_TYPES} ) string( TOUPPER ${OUTPUTCONFIG} OUTPUTCONFIG ) set( CMAKE_RUNTIME_OUTPUT_DIRECTORY_${OUTPUTCONFIG} ${CMAKE_HOME_DIRECTORY}/bin ) endforeach( OUTPUTCONFIG CMAKE_CONFIGURATION_TYPES ) add_compile_options(/MP) add_compile_definitions($<$:USE_PIX>) # override build options in ffx-fsr2-api cmake option (FFX_FSR2_API_DX12 "Build FSR 2.0 DX12 backend" ${GFX_API_DX12}) option (FFX_FSR2_API_VK "Build FSR 2.0 Vulkan backend" ${GFX_API_VK}) # reference libs used by both backends add_subdirectory(libs/cauldron) add_subdirectory(src/Common) add_subdirectory(src/ffx-fsr2-api) if(GFX_API_VK) find_package(Vulkan REQUIRED) add_subdirectory(src/VK) endif() if(GFX_API_DX12) add_subdirectory(src/DX12) endif()