forked from mrq/FidelityFX-FSR2
30 lines
1.2 KiB
Plaintext
30 lines
1.2 KiB
Plaintext
FidelityFX Super Resolution 2.2
|
|
=================================
|
|
|
|
Features
|
|
--------
|
|
- API debug Checker
|
|
- Changes to improve "High Velocity Ghosting" situations.
|
|
|
|
Changes
|
|
-------
|
|
- Changes to Luminance computation with pre-exposure application.
|
|
- Small motion vectors ignored in previous depth estimation.
|
|
- Changes to depth logic to improve disocclusion detection and avoid self-disocclusions.
|
|
- Dilated reactive mask logic updated to use temporal motion vector divergence to kill locks.
|
|
- New lock luminance resource.
|
|
- Accumulation overhauled to use temporal reactivity.
|
|
- Changed how intermediate signals are stored and tonemapped.
|
|
- Luminance instability logic improved.
|
|
- Tonemapping no longer applied during RCAS to retain more dynamic range.
|
|
- Fixes for multiple user reported issues on GitHub and elsewhere. Thank you for your feedback!
|
|
|
|
Limitations
|
|
-----------
|
|
- The precise configuration and contents of the reactivity mask is subject to change in a future version of FSR2.
|
|
|
|
Known issues
|
|
------------
|
|
- The Vulkan version of the FSR2 sample application experiences a crash on Intel i9-10900K products.
|
|
- The Vulkan version of the FSR2 sample application experiences a crash when using the function keys to toggle between scaling modes on some NVIDIA hardware.
|