DL-Art-School/codes/models/stylegan/stylegan2_lucidrains.py

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import functools
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import math
import multiprocessing
from contextlib import contextmanager, ExitStack
from functools import partial
from math import log2
from random import random
import torch
import torch.nn.functional as F
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import trainer.losses as L
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import numpy as np
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from kornia.filters import filter2D
from linear_attention_transformer import ImageLinearAttention
from torch import nn
from torch.autograd import grad as torch_grad
from vector_quantize_pytorch import VectorQuantize
from trainer.networks import register_model
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from utils.util import checkpoint
try:
from apex import amp
APEX_AVAILABLE = True
except:
APEX_AVAILABLE = False
assert torch.cuda.is_available(), 'You need to have an Nvidia GPU with CUDA installed.'
num_cores = multiprocessing.cpu_count()
# constants
EPS = 1e-8
CALC_FID_NUM_IMAGES = 12800
# helper classes
def DiffAugment(x, types=[]):
for p in types:
for f in AUGMENT_FNS[p]:
x = f(x)
return x.contiguous()
def rand_brightness(x):
x = x + (torch.rand(x.size(0), 1, 1, 1, dtype=x.dtype, device=x.device) - 0.5)
return x
def rand_saturation(x):
x_mean = x.mean(dim=1, keepdim=True)
x = (x - x_mean) * (torch.rand(x.size(0), 1, 1, 1, dtype=x.dtype, device=x.device) * 2) + x_mean
return x
def rand_contrast(x):
x_mean = x.mean(dim=[1, 2, 3], keepdim=True)
x = (x - x_mean) * (torch.rand(x.size(0), 1, 1, 1, dtype=x.dtype, device=x.device) + 0.5) + x_mean
return x
def rand_translation(x, ratio=0.125):
shift_x, shift_y = int(x.size(2) * ratio + 0.5), int(x.size(3) * ratio + 0.5)
translation_x = torch.randint(-shift_x, shift_x + 1, size=[x.size(0), 1, 1], device=x.device)
translation_y = torch.randint(-shift_y, shift_y + 1, size=[x.size(0), 1, 1], device=x.device)
grid_batch, grid_x, grid_y = torch.meshgrid(
torch.arange(x.size(0), dtype=torch.long, device=x.device),
torch.arange(x.size(2), dtype=torch.long, device=x.device),
torch.arange(x.size(3), dtype=torch.long, device=x.device),
)
grid_x = torch.clamp(grid_x + translation_x + 1, 0, x.size(2) + 1)
grid_y = torch.clamp(grid_y + translation_y + 1, 0, x.size(3) + 1)
x_pad = F.pad(x, [1, 1, 1, 1, 0, 0, 0, 0])
x = x_pad.permute(0, 2, 3, 1).contiguous()[grid_batch, grid_x, grid_y].permute(0, 3, 1, 2)
return x
def rand_cutout(x, ratio=0.5):
cutout_size = int(x.size(2) * ratio + 0.5), int(x.size(3) * ratio + 0.5)
offset_x = torch.randint(0, x.size(2) + (1 - cutout_size[0] % 2), size=[x.size(0), 1, 1], device=x.device)
offset_y = torch.randint(0, x.size(3) + (1 - cutout_size[1] % 2), size=[x.size(0), 1, 1], device=x.device)
grid_batch, grid_x, grid_y = torch.meshgrid(
torch.arange(x.size(0), dtype=torch.long, device=x.device),
torch.arange(cutout_size[0], dtype=torch.long, device=x.device),
torch.arange(cutout_size[1], dtype=torch.long, device=x.device),
)
grid_x = torch.clamp(grid_x + offset_x - cutout_size[0] // 2, min=0, max=x.size(2) - 1)
grid_y = torch.clamp(grid_y + offset_y - cutout_size[1] // 2, min=0, max=x.size(3) - 1)
mask = torch.ones(x.size(0), x.size(2), x.size(3), dtype=x.dtype, device=x.device)
mask[grid_batch, grid_x, grid_y] = 0
x = x * mask.unsqueeze(1)
return x
AUGMENT_FNS = {
'color': [rand_brightness, rand_saturation, rand_contrast],
'translation': [rand_translation],
'cutout': [rand_cutout],
}
class NanException(Exception):
pass
class EMA():
def __init__(self, beta):
super().__init__()
self.beta = beta
def update_average(self, old, new):
if not exists(old):
return new
return old * self.beta + (1 - self.beta) * new
class Flatten(nn.Module):
def forward(self, x):
return x.reshape(x.shape[0], -1)
class Residual(nn.Module):
def __init__(self, fn):
super().__init__()
self.fn = fn
def forward(self, x):
return self.fn(x) + x
class Rezero(nn.Module):
def __init__(self, fn):
super().__init__()
self.fn = fn
self.g = nn.Parameter(torch.zeros(1))
def forward(self, x):
return self.fn(x) * self.g
class PermuteToFrom(nn.Module):
def __init__(self, fn):
super().__init__()
self.fn = fn
def forward(self, x):
x = x.permute(0, 2, 3, 1)
out, loss = self.fn(x)
out = out.permute(0, 3, 1, 2)
return out, loss
class Blur(nn.Module):
def __init__(self):
super().__init__()
f = torch.Tensor([1, 2, 1])
self.register_buffer('f', f)
def forward(self, x):
f = self.f
f = f[None, None, :] * f[None, :, None]
return filter2D(x, f, normalized=True)
# one layer of self-attention and feedforward, for images
attn_and_ff = lambda chan: nn.Sequential(*[
Residual(Rezero(ImageLinearAttention(chan, norm_queries=True))),
Residual(Rezero(nn.Sequential(nn.Conv2d(chan, chan * 2, 1), leaky_relu(), nn.Conv2d(chan * 2, chan, 1))))
])
# helpers
def exists(val):
return val is not None
@contextmanager
def null_context():
yield
def combine_contexts(contexts):
@contextmanager
def multi_contexts():
with ExitStack() as stack:
yield [stack.enter_context(ctx()) for ctx in contexts]
return multi_contexts
def default(value, d):
return value if exists(value) else d
def cycle(iterable):
while True:
for i in iterable:
yield i
def cast_list(el):
return el if isinstance(el, list) else [el]
def is_empty(t):
if isinstance(t, torch.Tensor):
return t.nelement() == 0
return not exists(t)
def raise_if_nan(t):
if torch.isnan(t):
raise NanException
def gradient_accumulate_contexts(gradient_accumulate_every, is_ddp, ddps):
if is_ddp:
num_no_syncs = gradient_accumulate_every - 1
head = [combine_contexts(map(lambda ddp: ddp.no_sync, ddps))] * num_no_syncs
tail = [null_context]
contexts = head + tail
else:
contexts = [null_context] * gradient_accumulate_every
for context in contexts:
with context():
yield
def loss_backwards(fp16, loss, optimizer, loss_id, **kwargs):
if fp16:
with amp.scale_loss(loss, optimizer, loss_id) as scaled_loss:
scaled_loss.backward(**kwargs)
else:
loss.backward(**kwargs)
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def gradient_penalty(images, output, weight=10, return_structured_grads=False):
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batch_size = images.shape[0]
gradients = torch_grad(outputs=output, inputs=images,
grad_outputs=torch.ones(output.size(), device=images.device),
create_graph=True, retain_graph=True, only_inputs=True)[0]
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flat_grad = gradients.reshape(batch_size, -1)
penalty = weight * ((flat_grad.norm(2, dim=1) - 1) ** 2).mean()
if return_structured_grads:
return penalty, gradients
else:
return penalty
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def calc_pl_lengths(styles, images):
device = images.device
num_pixels = images.shape[2] * images.shape[3]
pl_noise = torch.randn(images.shape, device=device) / math.sqrt(num_pixels)
outputs = (images * pl_noise).sum()
pl_grads = torch_grad(outputs=outputs, inputs=styles,
grad_outputs=torch.ones(outputs.shape, device=device),
create_graph=True, retain_graph=True, only_inputs=True)[0]
return (pl_grads ** 2).sum(dim=2).mean(dim=1).sqrt()
def image_noise(n, im_size, device):
return torch.FloatTensor(n, im_size, im_size, 1).uniform_(0., 1.).cuda(device)
def leaky_relu(p=0.2):
return nn.LeakyReLU(p, inplace=True)
def evaluate_in_chunks(max_batch_size, model, *args):
split_args = list(zip(*list(map(lambda x: x.split(max_batch_size, dim=0), args))))
chunked_outputs = [model(*i) for i in split_args]
if len(chunked_outputs) == 1:
return chunked_outputs[0]
return torch.cat(chunked_outputs, dim=0)
def set_requires_grad(model, bool):
for p in model.parameters():
p.requires_grad = bool
def slerp(val, low, high):
low_norm = low / torch.norm(low, dim=1, keepdim=True)
high_norm = high / torch.norm(high, dim=1, keepdim=True)
omega = torch.acos((low_norm * high_norm).sum(1))
so = torch.sin(omega)
res = (torch.sin((1.0 - val) * omega) / so).unsqueeze(1) * low + (torch.sin(val * omega) / so).unsqueeze(1) * high
return res
# augmentations
def random_hflip(tensor, prob):
if prob > random():
return tensor
return torch.flip(tensor, dims=(3,))
class StyleGan2Augmentor(nn.Module):
def __init__(self, D, image_size, types, prob):
super().__init__()
self.D = D
self.prob = prob
self.types = types
def forward(self, images, detach=False):
if random() < self.prob:
images = random_hflip(images, prob=0.5)
images = DiffAugment(images, types=self.types)
if detach:
images = images.detach()
# Save away for use elsewhere (e.g. unet loss)
self.aug_images = images
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return self.D(images)
# stylegan2 classes
class EqualLinear(nn.Module):
def __init__(self, in_dim, out_dim, lr_mul=1, bias=True):
super().__init__()
self.weight = nn.Parameter(torch.randn(out_dim, in_dim))
if bias:
self.bias = nn.Parameter(torch.zeros(out_dim))
self.lr_mul = lr_mul
def forward(self, input):
return F.linear(input, self.weight * self.lr_mul, bias=self.bias * self.lr_mul)
class StyleVectorizer(nn.Module):
def __init__(self, emb, depth, lr_mul=0.1):
super().__init__()
layers = []
for i in range(depth):
layers.extend([EqualLinear(emb, emb, lr_mul), leaky_relu()])
self.net = nn.Sequential(*layers)
def forward(self, x):
x = F.normalize(x, dim=1)
return self.net(x)
class RGBBlock(nn.Module):
def __init__(self, latent_dim, input_channel, upsample, rgba=False):
super().__init__()
self.input_channel = input_channel
self.to_style = nn.Linear(latent_dim, input_channel)
out_filters = 3 if not rgba else 4
self.conv = Conv2DMod(input_channel, out_filters, 1, demod=False)
self.upsample = nn.Sequential(
nn.Upsample(scale_factor=2, mode='bilinear', align_corners=False),
Blur()
) if upsample else None
def forward(self, x, prev_rgb, istyle):
b, c, h, w = x.shape
style = self.to_style(istyle)
x = self.conv(x, style)
if exists(prev_rgb):
x = x + prev_rgb
if exists(self.upsample):
x = self.upsample(x)
return x
class AdaptiveInstanceNorm(nn.Module):
def __init__(self, in_channel, style_dim):
super().__init__()
from models.archs.arch_util import ConvGnLelu
self.style2scale = ConvGnLelu(style_dim, in_channel, kernel_size=1, norm=False, activation=False, bias=True)
self.style2bias = ConvGnLelu(style_dim, in_channel, kernel_size=1, norm=False, activation=False, bias=True, weight_init_factor=0)
self.norm = nn.InstanceNorm2d(in_channel)
def forward(self, input, style):
gamma = self.style2scale(style)
beta = self.style2bias(style)
out = self.norm(input)
out = gamma * out + beta
return out
class NoiseInjection(nn.Module):
def __init__(self, channel):
super().__init__()
self.weight = nn.Parameter(torch.zeros(1, channel, 1, 1))
def forward(self, image, noise):
return image + self.weight * noise
class EqualLR:
def __init__(self, name):
self.name = name
def compute_weight(self, module):
weight = getattr(module, self.name + '_orig')
fan_in = weight.data.size(1) * weight.data[0][0].numel()
return weight * math.sqrt(2 / fan_in)
@staticmethod
def apply(module, name):
fn = EqualLR(name)
weight = getattr(module, name)
del module._parameters[name]
module.register_parameter(name + '_orig', nn.Parameter(weight.data))
module.register_forward_pre_hook(fn)
return fn
def __call__(self, module, input):
weight = self.compute_weight(module)
setattr(module, self.name, weight)
def equal_lr(module, name='weight'):
EqualLR.apply(module, name)
return module
class EqualConv2d(nn.Module):
def __init__(self, *args, **kwargs):
super().__init__()
conv = nn.Conv2d(*args, **kwargs)
conv.weight.data.normal_()
conv.bias.data.zero_()
self.conv = equal_lr(conv)
def forward(self, input):
return self.conv(input)
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class Conv2DMod(nn.Module):
def __init__(self, in_chan, out_chan, kernel, demod=True, stride=1, dilation=1, **kwargs):
super().__init__()
self.filters = out_chan
self.demod = demod
self.kernel = kernel
self.stride = stride
self.dilation = dilation
self.weight = nn.Parameter(torch.randn((out_chan, in_chan, kernel, kernel)))
nn.init.kaiming_normal_(self.weight, a=0, mode='fan_in', nonlinearity='leaky_relu')
def _get_same_padding(self, size, kernel, dilation, stride):
return ((size - 1) * (stride - 1) + dilation * (kernel - 1)) // 2
def forward(self, x, y):
b, c, h, w = x.shape
w1 = y[:, None, :, None, None]
w2 = self.weight[None, :, :, :, :]
weights = w2 * (w1 + 1)
if self.demod:
d = torch.rsqrt((weights ** 2).sum(dim=(2, 3, 4), keepdim=True) + EPS)
weights = weights * d
x = x.reshape(1, -1, h, w)
_, _, *ws = weights.shape
weights = weights.reshape(b * self.filters, *ws)
padding = self._get_same_padding(h, self.kernel, self.dilation, self.stride)
x = F.conv2d(x, weights, padding=padding, groups=b)
x = x.reshape(-1, self.filters, h, w)
return x
class GeneratorBlockWithStructure(nn.Module):
def __init__(self, latent_dim, input_channels, filters, upsample=True, upsample_rgb=True, rgba=False):
super().__init__()
self.upsample = nn.Upsample(scale_factor=2, mode='bilinear', align_corners=False) if upsample else None
# Uses stylegan1 style blocks for injecting structural latent.
self.conv0 = EqualConv2d(input_channels, filters, 3, padding=1)
self.to_noise0 = nn.Linear(1, filters)
self.noise0 = equal_lr(NoiseInjection(filters))
self.adain0 = AdaptiveInstanceNorm(filters, latent_dim)
self.to_style1 = nn.Linear(latent_dim, filters)
self.to_noise1 = nn.Linear(1, filters)
self.conv1 = Conv2DMod(filters, filters, 3)
self.to_style2 = nn.Linear(latent_dim, filters)
self.to_noise2 = nn.Linear(1, filters)
self.conv2 = Conv2DMod(filters, filters, 3)
self.activation = leaky_relu()
self.to_rgb = RGBBlock(latent_dim, filters, upsample_rgb, rgba)
def forward(self, x, prev_rgb, istyle, inoise, structure_input):
if exists(self.upsample):
x = self.upsample(x)
inoise = inoise[:, :x.shape[2], :x.shape[3], :]
noise0 = self.to_noise0(inoise).permute((0, 3, 1, 2))
noise1 = self.to_noise1(inoise).permute((0, 3, 1, 2))
noise2 = self.to_noise2(inoise).permute((0, 3, 1, 2))
structure = torch.nn.functional.interpolate(structure_input, size=x.shape[2:], mode="nearest")
x = self.conv0(x)
x = self.noise0(x, noise0)
x = self.adain0(x, structure)
style1 = self.to_style1(istyle)
x = self.conv1(x, style1)
x = self.activation(x + noise1)
style2 = self.to_style2(istyle)
x = self.conv2(x, style2)
x = self.activation(x + noise2)
rgb = self.to_rgb(x, prev_rgb, istyle)
return x, rgb
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class GeneratorBlock(nn.Module):
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def __init__(self, latent_dim, input_channels, filters, upsample=True, upsample_rgb=True, rgba=False, structure_input=False):
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super().__init__()
self.upsample = nn.Upsample(scale_factor=2, mode='bilinear', align_corners=False) if upsample else None
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self.structure_input = structure_input
if self.structure_input:
self.structure_conv = nn.Conv2d(3, input_channels, 3, padding=1)
input_channels = input_channels * 2
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self.to_style1 = nn.Linear(latent_dim, input_channels)
self.to_noise1 = nn.Linear(1, filters)
self.conv1 = Conv2DMod(input_channels, filters, 3)
self.to_style2 = nn.Linear(latent_dim, filters)
self.to_noise2 = nn.Linear(1, filters)
self.conv2 = Conv2DMod(filters, filters, 3)
self.activation = leaky_relu()
self.to_rgb = RGBBlock(latent_dim, filters, upsample_rgb, rgba)
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def forward(self, x, prev_rgb, istyle, inoise, structure_input=None):
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if exists(self.upsample):
x = self.upsample(x)
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if self.structure_input:
s = self.structure_conv(structure_input)
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x = torch.cat([x, s], dim=1)
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inoise = inoise[:, :x.shape[2], :x.shape[3], :]
noise1 = self.to_noise1(inoise).permute((0, 3, 2, 1))
noise2 = self.to_noise2(inoise).permute((0, 3, 2, 1))
style1 = self.to_style1(istyle)
x = self.conv1(x, style1)
x = self.activation(x + noise1)
style2 = self.to_style2(istyle)
x = self.conv2(x, style2)
x = self.activation(x + noise2)
rgb = self.to_rgb(x, prev_rgb, istyle)
return x, rgb
class Generator(nn.Module):
def __init__(self, image_size, latent_dim, network_capacity=16, transparent=False, attn_layers=[], no_const=False,
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fmap_max=512, structure_input=False):
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super().__init__()
self.image_size = image_size
self.latent_dim = latent_dim
self.num_layers = int(log2(image_size) - 1)
filters = [network_capacity * (2 ** (i + 1)) for i in range(self.num_layers)][::-1]
set_fmap_max = partial(min, fmap_max)
filters = list(map(set_fmap_max, filters))
init_channels = filters[0]
filters = [init_channels, *filters]
in_out_pairs = zip(filters[:-1], filters[1:])
self.no_const = no_const
if no_const:
self.to_initial_block = nn.ConvTranspose2d(latent_dim, init_channels, 4, 1, 0, bias=False)
else:
self.initial_block = nn.Parameter(torch.randn((1, init_channels, 4, 4)))
self.initial_conv = nn.Conv2d(filters[0], filters[0], 3, padding=1)
self.blocks = nn.ModuleList([])
self.attns = nn.ModuleList([])
for ind, (in_chan, out_chan) in enumerate(in_out_pairs):
not_first = ind != 0
not_last = ind != (self.num_layers - 1)
num_layer = self.num_layers - ind
attn_fn = attn_and_ff(in_chan) if num_layer in attn_layers else None
self.attns.append(attn_fn)
if structure_input:
block_fn = GeneratorBlockWithStructure
else:
block_fn = GeneratorBlock
block = block_fn(
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latent_dim,
in_chan,
out_chan,
upsample=not_first,
upsample_rgb=not_last,
rgba=transparent
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)
self.blocks.append(block)
def forward(self, styles, input_noise, structure_input=None, starting_shape=None):
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batch_size = styles.shape[0]
image_size = self.image_size
if self.no_const:
avg_style = styles.mean(dim=1)[:, :, None, None]
x = self.to_initial_block(avg_style)
else:
x = self.initial_block.expand(batch_size, -1, -1, -1)
if starting_shape is not None:
x = F.interpolate(x, size=starting_shape, mode="bilinear")
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rgb = None
styles = styles.transpose(0, 1)
x = self.initial_conv(x)
if structure_input is not None:
s = torch.nn.functional.interpolate(structure_input, size=x.shape[2:], mode="nearest")
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for style, block, attn in zip(styles, self.blocks, self.attns):
if exists(attn):
x = checkpoint(attn, x)
if structure_input is not None:
if exists(block.upsample):
# In this case, the structural guidance is given by the extra information over the previous layer.
twoX = (x.shape[2]*2, x.shape[3]*2)
sn = torch.nn.functional.interpolate(structure_input, size=twoX, mode="nearest")
s_int = torch.nn.functional.interpolate(s, size=twoX, mode="bilinear")
s_diff = sn - s_int
else:
# This is the initial case - just feed in the base structure.
s_diff = s
else:
s_diff = None
x, rgb = checkpoint(block, x, rgb, style, input_noise, s_diff)
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return rgb
# Wrapper that combines style vectorizer with the actual generator.
class StyleGan2GeneratorWithLatent(nn.Module):
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def __init__(self, image_size, latent_dim=512, style_depth=8, lr_mlp=.1, network_capacity=16, transparent=False,
attn_layers=[], no_const=False, fmap_max=512, structure_input=False):
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super().__init__()
self.vectorizer = StyleVectorizer(latent_dim, style_depth, lr_mul=lr_mlp)
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self.gen = Generator(image_size, latent_dim, network_capacity, transparent, attn_layers, no_const, fmap_max,
structure_input=structure_input)
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self.mixed_prob = .9
self._init_weights()
def noise(self, n, latent_dim, device):
return torch.randn(n, latent_dim).cuda(device)
def noise_list(self, n, layers, latent_dim, device):
return [(self.noise(n, latent_dim, device), layers)]
def mixed_list(self, n, layers, latent_dim, device):
tt = int(torch.rand(()).numpy() * layers)
return self.noise_list(n, tt, latent_dim, device) + self.noise_list(n, layers - tt, latent_dim, device)
def latent_to_w(self, style_vectorizer, latent_descr):
return [(style_vectorizer(z), num_layers) for z, num_layers in latent_descr]
def styles_def_to_tensor(self, styles_def):
return torch.cat([t[:, None, :].expand(-1, n, -1) for t, n in styles_def], dim=1)
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# To use per the stylegan paper, input should be uniform noise. This gen takes it in as a normal "image" format:
# b,f,h,w.
def forward(self, x, structure_input=None, fit_starting_shape_to_structure=False):
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b, f, h, w = x.shape
full_random_latents = True
if full_random_latents:
style = self.noise(b*2, self.gen.latent_dim, x.device)
w = self.vectorizer(style)
# Randomly distribute styles across layers
w_styles = w[:,None,:].expand(-1, self.gen.num_layers, -1).clone()
for j in range(b):
cutoff = int(torch.rand(()).numpy() * self.gen.num_layers)
if cutoff == self.gen.num_layers or random() > self.mixed_prob:
w_styles[j] = w_styles[j*2]
else:
w_styles[j, :cutoff] = w_styles[j*2, :cutoff]
w_styles[j, cutoff:] = w_styles[j*2+1, cutoff:]
w_styles = w_styles[:b]
else:
get_latents_fn = self.mixed_list if random() < self.mixed_prob else self.noise_list
style = get_latents_fn(b, self.gen.num_layers, self.gen.latent_dim, device=x.device)
w_space = self.latent_to_w(self.vectorizer, style)
w_styles = self.styles_def_to_tensor(w_space)
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starting_shape = None
if fit_starting_shape_to_structure:
starting_shape = (x.shape[2] // 32, x.shape[3] // 32)
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# The underlying model expects the noise as b,h,w,1. Make it so.
return self.gen(w_styles, x[:,0,:,:].unsqueeze(dim=3), structure_input, starting_shape), w_styles
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def _init_weights(self):
for m in self.modules():
if type(m) in {nn.Conv2d, nn.Linear} and hasattr(m, 'weight'):
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nn.init.kaiming_normal_(m.weight, a=0, mode='fan_in', nonlinearity='leaky_relu')
for block in self.gen.blocks:
nn.init.zeros_(block.to_noise1.weight)
nn.init.zeros_(block.to_noise2.weight)
nn.init.zeros_(block.to_noise1.bias)
nn.init.zeros_(block.to_noise2.bias)
class DiscriminatorBlock(nn.Module):
def __init__(self, input_channels, filters, downsample=True):
super().__init__()
self.conv_res = nn.Conv2d(input_channels, filters, 1, stride=(2 if downsample else 1))
self.net = nn.Sequential(
nn.Conv2d(input_channels, filters, 3, padding=1),
leaky_relu(),
nn.Conv2d(filters, filters, 3, padding=1),
leaky_relu()
)
self.downsample = nn.Sequential(
Blur(),
nn.Conv2d(filters, filters, 3, padding=1, stride=2)
) if downsample else None
def forward(self, x):
res = self.conv_res(x)
x = self.net(x)
if exists(self.downsample):
x = self.downsample(x)
x = (x + res) * (1 / math.sqrt(2))
return x
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class StyleGan2Discriminator(nn.Module):
def __init__(self, image_size, network_capacity=16, fq_layers=[], fq_dict_size=256, attn_layers=[],
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transparent=False, fmap_max=512, input_filters=3):
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super().__init__()
num_layers = int(log2(image_size) - 1)
blocks = []
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filters = [input_filters] + [(64) * (2 ** i) for i in range(num_layers + 1)]
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set_fmap_max = partial(min, fmap_max)
filters = list(map(set_fmap_max, filters))
chan_in_out = list(zip(filters[:-1], filters[1:]))
blocks = []
attn_blocks = []
quantize_blocks = []
for ind, (in_chan, out_chan) in enumerate(chan_in_out):
num_layer = ind + 1
is_not_last = ind != (len(chan_in_out) - 1)
block = DiscriminatorBlock(in_chan, out_chan, downsample=is_not_last)
blocks.append(block)
attn_fn = attn_and_ff(out_chan) if num_layer in attn_layers else None
attn_blocks.append(attn_fn)
quantize_fn = PermuteToFrom(VectorQuantize(out_chan, fq_dict_size)) if num_layer in fq_layers else None
quantize_blocks.append(quantize_fn)
self.blocks = nn.ModuleList(blocks)
self.attn_blocks = nn.ModuleList(attn_blocks)
self.quantize_blocks = nn.ModuleList(quantize_blocks)
chan_last = filters[-1]
latent_dim = 2 * 2 * chan_last
self.final_conv = nn.Conv2d(chan_last, chan_last, 3, padding=1)
self.flatten = Flatten()
self.to_logit = nn.Linear(latent_dim, 1)
self._init_weights()
def forward(self, x):
b, *_ = x.shape
quantize_loss = torch.zeros(1).to(x)
for (block, attn_block, q_block) in zip(self.blocks, self.attn_blocks, self.quantize_blocks):
x = block(x)
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if exists(attn_block):
x = attn_block(x)
if exists(q_block):
x, _, loss = q_block(x)
quantize_loss += loss
x = self.final_conv(x)
x = self.flatten(x)
x = self.to_logit(x)
if exists(q_block):
return x.squeeze(), quantize_loss
else:
return x.squeeze()
def _init_weights(self):
for m in self.modules():
if type(m) in {nn.Conv2d, nn.Linear}:
nn.init.kaiming_normal_(m.weight, a=0, mode='fan_in', nonlinearity='leaky_relu')
class StyleGan2DivergenceLoss(L.ConfigurableLoss):
def __init__(self, opt, env):
super().__init__(opt, env)
self.real = opt['real']
self.fake = opt['fake']
self.discriminator = opt['discriminator']
self.for_gen = opt['gen_loss']
self.gp_frequency = opt['gradient_penalty_frequency']
self.noise = opt['noise'] if 'noise' in opt.keys() else 0
def forward(self, net, state):
real_input = state[self.real]
fake_input = state[self.fake]
if self.noise != 0:
fake_input = fake_input + torch.rand_like(fake_input) * self.noise
real_input = real_input + torch.rand_like(real_input) * self.noise
D = self.env['discriminators'][self.discriminator]
fake = D(fake_input)
if self.for_gen:
return fake.mean()
else:
real_input.requires_grad_() # <-- Needed to compute gradients on the input.
real = D(real_input)
divergence_loss = (F.relu(1 + real) + F.relu(1 - fake)).mean()
# Apply gradient penalty. TODO: migrate this elsewhere.
if self.env['step'] % self.gp_frequency == 0:
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from models.stylegan.stylegan2_lucidrains import gradient_penalty
gp = gradient_penalty(real_input, real)
self.metrics.append(("gradient_penalty", gp.clone().detach()))
divergence_loss = divergence_loss + gp
real_input.requires_grad_(requires_grad=False)
return divergence_loss
class StyleGan2PathLengthLoss(L.ConfigurableLoss):
def __init__(self, opt, env):
super().__init__(opt, env)
self.w_styles = opt['w_styles']
self.gen = opt['gen']
self.pl_mean = None
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from models.archs.stylegan.stylegan2_lucidrains import EMA
self.pl_length_ma = EMA(.99)
def forward(self, net, state):
w_styles = state[self.w_styles]
gen = state[self.gen]
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from models.stylegan.stylegan2_lucidrains import calc_pl_lengths
pl_lengths = calc_pl_lengths(w_styles, gen)
avg_pl_length = np.mean(pl_lengths.detach().cpu().numpy())
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from models.stylegan.stylegan2_lucidrains import is_empty
if not is_empty(self.pl_mean):
pl_loss = ((pl_lengths - self.pl_mean) ** 2).mean()
if not torch.isnan(pl_loss):
return pl_loss
else:
print("Path length loss returned NaN!")
self.pl_mean = self.pl_length_ma.update_average(self.pl_mean, avg_pl_length)
return 0
@register_model
def register_stylegan2_lucidrains(opt_net, opt):
is_structured = opt_net['structured'] if 'structured' in opt_net.keys() else False
attn = opt_net['attn_layers'] if 'attn_layers' in opt_net.keys() else []
return StyleGan2GeneratorWithLatent(image_size=opt_net['image_size'], latent_dim=opt_net['latent_dim'],
style_depth=opt_net['style_depth'], structure_input=is_structured,
attn_layers=attn)