Increase scale of the patch selector random distribution
This will cause larger slices of an image to appear more frequently, increasing the difficulty of the generator.
This commit is contained in:
parent
f211575e9d
commit
0b047e5f80
|
@ -97,7 +97,7 @@ class FullImageDataset(data.Dataset):
|
||||||
target_sz = self.opt['min_tile_size']
|
target_sz = self.opt['min_tile_size']
|
||||||
h, w, _ = image.shape
|
h, w, _ = image.shape
|
||||||
possible_sizes_above_target = h - target_sz
|
possible_sizes_above_target = h - target_sz
|
||||||
square_size = int(target_sz + possible_sizes_above_target * min(np.abs(np.random.normal(scale=.1)), 1.0))
|
square_size = int(target_sz + possible_sizes_above_target * min(np.abs(np.random.normal(scale=.2)), 1.0))
|
||||||
# Pick the left,top coords to draw the patch from
|
# Pick the left,top coords to draw the patch from
|
||||||
left = self.pick_along_range(w, square_size, .3)
|
left = self.pick_along_range(w, square_size, .3)
|
||||||
top = self.pick_along_range(w, square_size, .3)
|
top = self.pick_along_range(w, square_size, .3)
|
||||||
|
|
Loading…
Reference in New Issue
Block a user